T3Fun's Services Appear To Be Offline


Update 2: Everything is back to normal, as far as I’m aware. Games are back online and so are the websites.

Update: The T3Fun website is operational, but there seems to beinconsistent access to their games. Still no announcement on the outage.

News coming in from the Google bots and Twitter feeders is that T3Fun (better known as Hanbitsoft) is experiencing unknown technical difficulties resulting in players unable to access their website and game services. My sources believe the outage began around nine hours ago, around the time that Hanbitsoft’s multiple games were announced to be back online following server maintenance.

There has been no comment by T3Fun yet. I will keep this post updated when an official comment is released.


T3Fun’s Services Appear To Be Offline


Update 2: Everything is back to normal, as far as I’m aware. Games are back online and so are the websites.

Update: The T3Fun website is operational, but there seems to beinconsistent access to their games. Still no announcement on the outage.

News coming in from the Google bots and Twitter feeders is that T3Fun (better known as Hanbitsoft) is experiencing unknown technical difficulties resulting in players unable to access their website and game services. My sources believe the outage began around nine hours ago, around the time that Hanbitsoft’s multiple games were announced to be back online following server maintenance.

There has been no comment by T3Fun yet. I will keep this post updated when an official comment is released.


Final Fantasy XIV Server Mergers Coming


We’ve known about Final Fantasy XIV’s upcoming server mergers for a long time, since December when Square initially announced them. At the time, Naoki Yoshida commented that Square would be taking a look at the server populations after billing began and judge how many servers to merge afterward. He also stated at the time that the mergers were expected to be temporary, until FFXIV 2.0 launches in late 2012 and an anticipated surge in returning players necessitates for more servers.

On the Lodestone today, Square Enix is finally ready to discuss brass tacks. The original eighteen servers will be merged down to ten, on March 27th. Players will have much of the month in order to designate a destination server to move to, and worlds will be locked as they fill up in order to prevent overpopulation.

Name duplicate rules on characters and retainers are based on whoever has an active subscription as of March 26th, and then on which character is older. Linkshells will be deleted, as will friends/block lists.

(Source: Lodestone)

Earthrise Shutting Down Today For A Better Tomorrow


“We did our best to revive the game in 2011, but the time was not enough to keep up with the user requirements. There is a huge interest in high quality open world sandbox MMORPGs, unfortunately the big publishers do not show any interest in the genre. It is unfortunate that low budget companies like ours are trying to bring innovativeness in the already saturated MMO market. I hope that one day an independent studio will be able to release the long anticipated open world sandbox MMO, which everyone is talking about, but no one is making. We tried, but did not succeed. We would like to apologize to those who were disappointed from Earthrise and to thank everyone who supported us during the years.”

The MMO industry every year becomes a less friendly place for independent developers, thanks in part to the Rule of Saturation. Unlike Square Enix, who have the coffers and investors to pour millions of dollars and well over a year to bring Final Fantasy XIV to a state that could be called enjoyable, Masthead Studios does not have the same kind of funding and as such has announced today that Earthrise will close down.

In a post on the official forums, The Editor mentions that the developer was unable to find an investor, but that this may not be the end for Earthrise:

“We don’t abandon the Earthrise project completely. But it will be postponed for better times. We even thought to continue providing services for game for free, but it would still require investments. Instead of that we decided to focus on other projects, but it will be Ostiak, who can give additional information. Meanwhile we will keep the Earthrise forums and we will still use them. I hope one day I will put much better news there.”

Earthrise had a free to play version that partially launched in December for previous account holders, and then the servers went offline between December 8th and January 7th for server maintenance.

(source: Earthrise Forums)