City State Entertainment continues to pump out new information regarding Camelot Unchained, Mark Jacobs’ next MMO. Camelot Unchained may not be coming out for quite a long time yet, but City State Entertainment has been hot on track releasing new information regarding the upcoming title. In the latest developer blog, CSE wants us to be clear: Camelot Unchained isn’t an MMO with RvR tagged on. Instead, RvR IS the game. As the blog post points out, let’s just say there are no drops at all and damn few NPCs. Players will have to rely on other players to craft the best gear in the game, and rely on bashing in the skulls of opposing factions to get some decent loot.
CU is a TriRealm™, RvR-focused game. It is not an RvR-centric game like Dark Age of Camelot and it is certainly not a “just bolt on the RvR; that will work!” game like so many others. It is as pure an RvR game that I have ever worked on, plain and simple. Everything in this game is geared to the TriRealm concept, whether it is the crafting system, housing, skill progression, etc. You will explore, fight, capture, level, etc. all within a competitive RvR world that was crafted with this FP in mind.
The blog post doesn’t go into detail on the leveling system, however it does point out that players will be sufficiently rewarded, even if they aren’t particularly good at RvR. There will also be things to do for players who aren’t so privvy to fighting other players will have activities to keep them busy, from crafting to the game’s housing system.
(Source: City State Entertainment)