Archive for the ‘Browser’ Category

RuneScape Legacy Mode Detailed

Back in February, Jagex revealed details on the upcoming Legacy Mode for RuneScape, aiming to bring back players who weren’t happy with the Evolution of Combat update. Legacy Mode allows players to enjoy the modern RuneScape with much of the old systems still in place, including bringing back the old combat system and special attacks. […]

The Average RuneScaper

Jagex CEO Mark Gerhard posted an article on the RuneScape main website to discuss demographics and dispel a few myths about RuneScape this past weekend. According to the metrics, 84% of RuneScape’s population are male, and 90% of the overall population plays the game in English. The average RuneScape account was created in 2009 and […]

Eldevin Launching First Expansion

Hunted Cow Studios has announced the first expansion for Eldevin, titled A Tale of Sands and Shards, is set for release on April 3rd. Sands and Shards increases the level cap and skill cap to 45, bringing with it new recipes, abilities, and more. The expansion will also see the launch of five new zones […]

City of Steam Hits Steam Today

Today’s the day the teddy bears have their picnic. Following the launch of City of Steam: Arkadia last year on web browsers, through Kongregate, and via an available micro-client, Mechanist Games will be launching their MMO on Steam today at approximately noon EST. Arkadia was voted on to Steam through the powers invested in Greenlight, […]

Lord of Ultima Shutting Down

No, not that Ultima. Lord of Ultima is the browser-based kingdom building game that loosely shared the Ultima franchise name and if you’ve never heard of it, well you can understand why it is shutting down. EA Games announced today that the Lord of Ultima servers will shut down May 12th at 0700 UTC. Until […]

Transformers MOTA Set For Summer Launch

Jagex’s Transformers Online, or “Not RuneScape” as I have referred to it in the past, has admittedly struggled in its development. Originally announced in 2011 for a 2012 release date, Jagex announced at the back end of 2012 that Transformers Online would be completely repurposed as a MOBA-style game and released in 2013. Why? Because […]

Rolling Back Evolution of Combat: One Patch at a Time

Fundamentally changing an MMO’s combat system post-launch is a daunting and risky task. As much as there is the opportunity to bring in new customers and reinvigorate the old, a game also stands to alienate its existing user base. Like it or not, people are generally averse to change, especially when it comes in one […]

Eldevin Launches Greenlight Campaign

We love Eldevin here at MMO Fallout, so any chance to see the game reach a wider audience is just dandy. I think I talked about this back in our quick look, but the browser based MMO is hoping to expand its reach to the Steam platform with a downloadable microclient. If you haven’t had […]

Major Updates Coming To Eldevin

Eldevin only just launched a few days ago, but the folks at Hunted Cow are already looking toward the future. In a post on the forums, lead programmer Glenn Murphy discussed a few pieces of content that the team is working on. Foremost, Hunted Cow hopes to address the very restrictive camera, a byproduct of […]

Jagex Reveals Premiere Club 2014

Last year, Jagex rolled out the Premiere Club. Players were able to buy limited packages of 3, 6, and 12 months of membership for a reduced price and receive added bonuses for doing so. In a post on the official website, Jagex has laid down the plans for 2013 Premiere Club. The packages are only […]