Archive for the ‘Community’ Category

Community: MMO Fallout Ethics Q&A

I’ll be honest with you folks, I am poorly prepared this week. Those of you who follow me on Twitter will know that I’ve been snowed into my house with no internet since last Monday, I haven’t had the capability of doing anything other than a few news pieces on my barely passable Chromebook. So […]

Community: Another Indie Dev Meltdown

(Editor’s note: minor language) When it comes to indie development, I consider myself to be a big fan of the genre. After all, gaming would look monumentally different if the small, poorly funded developers of the early days, and even those of the modern days, didn’t throw caution into the wind and give ideas a […]

[Community] NCSoft’s Support Timeline

For this week’s Community Concerns, I decided to put together a graph of NCSoft’s library of MMOs, past and present. The above graph shows each game’s support timeline from the year it launched to the year that it shut down or to present if it is still running. Several of the titles may seem inaccurate […]

[Community] RuneScape Prestige Mode Rejected

  How violently can a person say no? RuneScape is a grinder’s game, there are over twenty five skills all of which require more than thirteen million experience in order to hit level 99, and one which goes further up to level 120. As far as even MMOs go, RuneScape takes a long time to […]

[Community] Stop Saying Kool-Aid

On this week’s Community Concerns, I want to talk about a phrase that makes my blood boil every time I hear it: drinking the Kool Aid. If you aren’t familiar with the phrase, “drinking the Kool Aid” means the unquestioned faith in another’s words or instructions. The phrase comes from the 1978 Jonestown Massacre where […]

[Community] Guild Wars 2 Authorized Logins

This week’s Community Concerns is all about Guild Wars 2, primarily questions about emails you may have received from ArenaNet regarding attempts to access your account. Guild Wars 2 utilizes a security method of email authentication whenever you attempt to log in from a new computer. Aside from being an excellent incentive to keep your […]

[Community] Is Ragnarok Online 2 Pay To Win?

Does Ragnarok Online 2 have a pay to win system? I’ve asked around about this and the best answer I’ve been able to come up with is “in a sense, yes, but nothing drastic.” I ask this because Ragnarok features a VIP system, similar to that found in games like Age of Wushu, where players […]

[Community] RuneScape: Observations From A Noob

RuneScape has become too friendly to new players over the years, at least that is what many longtime players will tell you. But is there truth to that statement? Muggiwhplar over at Tip.It says no, and argues that the introduction of Evolution of Combat (RuneScape’s combat overhaul) has made the game less friendly to free […]

[Community] The Move That Saved The Old Republic

Massively has a great article covering James Ohlen’s comments at GDC about how free to play saved The Old Republic. When free-to-play launched in November, it “blew all expectations out of the water,” said Ohlen. Subscriptions started going up again. Concurrent players on the servers went way up. Both of those statistics continue to rise. […]