Archive for the ‘Community’ Category

[Community] Trion Worlds Question & Non-Answer Session

  Developer Q&A’s are a great representation of why you should never allow an interview subject to cherry pick their own questions. With the exception of an exceptionally newsworthy answer, I’ve stopped covering developer Q&A’s here at MMO Fallout for a few reasons, not least of which being that they have a habit of wasting […]

[Community] Steam And The Refund Fallacy

Valve’s new refund policy for Steam has been up and running for about a week, and my prediction that this system would be crippling for certain developers is already coming true. If you’ve been paying attention to the digital papers these past two days, you’ve likely noticed a series of articles circulating around the developer […]

[Community] Let’s Call A Merger A Merger

Originally I intended this week’s Community column to be speculation about how Trion Worlds would handle ArcheAge’s upcoming server merge, given that the plans are still in the conceptual stage and any real action that will be taken is still months down the line. To fuel speculation, I looked at how server mergers were handled […]

[Community] Are Boxers Harshing Your Ragefire Buzz?

(Community is a weekly column discussing ongoing events in various MMOs. Agree or disagree, we’d like to hear what you think in the comments below.) Everquest’s Ragefire progression server has been up for less than a week, actually it’s been up for about four days, but if you’ve been trying to make headway in the […]

[Community] Do You Take Part In Month-Long Events?

RuneScape is eleven days into its May roadtrip, and the hardcore among you are no doubt already finished and reaping the benefits. As has become a tradition, the month of May means the RuneScape Road Trip. Players are given a booklet with a set of 20 tasks that can be completed once per day, with […]

Community: MMO Fallout Ethics Q&A

I’ll be honest with you folks, I am poorly prepared this week. Those of you who follow me on Twitter will know that I’ve been snowed into my house with no internet since last Monday, I haven’t had the capability of doing anything other than a few news pieces on my barely passable Chromebook. So […]

Community: Another Indie Dev Meltdown

(Editor’s note: minor language) When it comes to indie development, I consider myself to be a big fan of the genre. After all, gaming would look monumentally different if the small, poorly funded developers of the early days, and even those of the modern days, didn’t throw caution into the wind and give ideas a […]

[Community] NCSoft’s Support Timeline

For this week’s Community Concerns, I decided to put together a graph of NCSoft’s library of MMOs, past and present. The above graph shows each game’s support timeline from the year it launched to the year that it shut down or to present if it is still running. Several of the titles may seem inaccurate […]

[Community] RuneScape Prestige Mode Rejected

  How violently can a person say no? RuneScape is a grinder’s game, there are over twenty five skills all of which require more than thirteen million experience in order to hit level 99, and one which goes further up to level 120. As far as even MMOs go, RuneScape takes a long time to […]