Archive for the ‘Community’ Category

[Community] The Rebel Developer: “I Just Want To Get Rid of This Sh**y Game”

For this week’s Community Monday, I want to dive into the latest indie developer meltdown currently in progress. The subject for the latest incident is The Rebel, a Unity asset flip that currently has a 75% positive (of four reviews) rating on Steam. There is one person online at the time of this writing. The […]

[Community] The Beast That Wouldn’t Stop It

It’s time for another Community Monday here at DH Fallout, the website that used to cover those online games, and as usual I have another Digital Homicide update for you. The last post on Digital Homicide got such a huge response that it shut down the website for part of the day. The positive side […]

[Community] A Response To Paste Magazine’s “Git Gud” Article

Hi Garrett Martin, Recently Paste Magazine posted an article on the “Git Gud Mentality,” and how it is why people don’t take games seriously. I considered dropping a comment on the page but, frankly, the odds of it getting lost in the kerfuffle and not read or given attention by anyone outside of the mob […]

[Community] Should Developers Start Blacklisting Customers?

Did you know that Riot Games maintains a very small blacklist of players deemed so toxic that they are banned from having an account for life? They do, and while it takes a lot to be added to the list, the end result is that any account that can be verified as owned by said […]

[Community] The Demand For Legacy Servers

Free servers are the MMO equivalent of regular game piracy, they’re likely never going to fully go away and developers have different approaches on how to deal with them. The gaming community is split on how private servers should be regarded, and there are plenty of legitimate and illegitimate reasons for their existence. If Nostalrius […]

[Column] Time To Warm Up Your Resumes, Red5

This past Christmas week brought sales, denial of service attacks, and the arrest of everyone’s favorite affluenza victim, but for the employees at Red5 Studios the holidays brought with it a check that many found they just couldn’t cash. Rumors surfaced over the past weekend that the Firefall developer was unable to pay its employees, […]

[Community] Trion Worlds Question & Non-Answer Session

  Developer Q&A’s are a great representation of why you should never allow an interview subject to cherry pick their own questions. With the exception of an exceptionally newsworthy answer, I’ve stopped covering developer Q&A’s here at MMO Fallout for a few reasons, not least of which being that they have a habit of wasting […]

[Community] Steam And The Refund Fallacy

Valve’s new refund policy for Steam has been up and running for about a week, and my prediction that this system would be crippling for certain developers is already coming true. If you’ve been paying attention to the digital papers these past two days, you’ve likely noticed a series of articles circulating around the developer […]

[Community] Let’s Call A Merger A Merger

Originally I intended this week’s Community column to be speculation about how Trion Worlds would handle ArcheAge’s upcoming server merge, given that the plans are still in the conceptual stage and any real action that will be taken is still months down the line. To fuel speculation, I looked at how server mergers were handled […]

[Community] Are Boxers Harshing Your Ragefire Buzz?

(Community is a weekly column discussing ongoing events in various MMOs. Agree or disagree, we’d like to hear what you think in the comments below.) Everquest’s Ragefire progression server has been up for less than a week, actually it’s been up for about four days, but if you’ve been trying to make headway in the […]