Part of MMO Fallout deals with the harsh reality of the current market: There are too many MMOs currently competing for players, and even more hit the market each day. For every MMO that dies here at MMO Fallout, another three or four take its place! Considering that MMOs are still releasing under the $50-60 [...]
Archive for the ‘Killing MMOs’ Category
Jagex Introduces Microtransactions In RuneScape
April 2nd, 2012
Omali When Jagex introduced the Squeal of Fortune, they did so with the premise that the mini-game was balanced. Powerful and expensive rewards were relegated to untradeable and extraordinarily rare chances, and each player was only offered one spin per day (two for members). Today, however, Jagex has reversed years of outspoken anti-real money trading policies [...]
Warhammer 40k MMO Officially Cancelled
March 29th, 2012
Omali If this announcement sounds familiar, I wouldn’t get your hopes up. This time the announcement is official, Warhammer: DarkĀ MillenniumĀ Online has been cancelled. Well, somewhat. In a press release today, THQ announced that the Dark Millennium will no longer be an MMO, but will instead become a single player game. So the title is dropping the [...]
Sandboxing: Features, Punishment, And More
March 18th, 2012
Omali I love sandbox MMOs and nothing gives me a better feeling than having a good discussion around what the genre needs to evolve. In the past, I’ve used this website to discuss my discontent with the fact that sandbox MMOs could be so much more but often devolve into random death matches with extensive crafting [...]
Would You Sacrifice Immersion For An Elder Scrolls MMO?
March 16th, 2012
Omali Here at MMO Fallout, I like to take rumors and expand on them in theory rather than posting a simple “this might come out,” so at least if the game does turn out to be fake, we had a decent discussion. With the rumored upcoming announcement of the Elder Scrolls MMO, an announcement that will [...]
Everquest Online Adventures Shutting Down
February 29th, 2012
Omali Talk about disappointingly bad timing. Just as I started writing about Everquest Online Adventures, Sony has announced the impending shuttering of the title. On March 29th, Sony will be shutting down Everquest Online Adventures, Cosmic Rift, Infantry, and Star Chamber. Everquest Online Adventures launched in 2003 as a Playstation 2 exclusive. As a reward to [...]
Black Prophecy’s Future In Question
February 29th, 2012
Omali Black Prophecy exploded on to Gamigo’s library of titles as one of the best looking MMOs on the market, even more surprising when you look at the free to play model. The game has been praised for its high production quality and customization, but rather criticized for lack of variety in quests and poor server [...]
Uninstall Your Free To Play Games, Namco Says They’re Low Quality
January 19th, 2012
Omali Today I uninstalled my entire catalog of free to play games. RuneScape, Lineage II, DC Universe, City of Heroes, Everquest II, Alganon, Dungeons and Dragons Online, Lord of the Rings Online, Pitchblack, Star Trek Online, Hello Kitty Online (it was for screenshots for articles), Missing Ink, Gods & Heroes, Fallen Earth, and Age of Conan, [...]
“No Intention At This Time”
January 18th, 2012
Omali People who read this website know that I am a free market capitalist, so my response to changes in the business model is simply that consumers should, and will, vote with their wallets and their mouths. If a developer does something you don’t like, don’t give them your money, and let them know exactly why [...]
A Bounty Reward System Sounds Delightfully Prone To Abuse
January 6th, 2012
Omali I would like to use today to announce my recruitment for the official MMO Fallout guild presence in the upcoming sandbox MMO Dominus. Now as you all know, the traditional MMO Fallout guild presence involves little presence, organization, or the actual existence of a guild. Rather, we log in at random times, don’t have much [...]
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