Archive for the ‘Killing MMOs’ Category

Mabinogi Celebrates New Year: Offline Indefinitely

Given the recent malicious activity that has been taking place in-game, it is with much disappointment that we announce that we will take the Mabinogi game service offline temporarily while we work to remedy these issues. This isn’t the first time Nexon has shut down Mabinogi to combat real world trading and bots, they did it [...]

Oh Joy, The Sony Hackers Are Back!

Apparently someone is nostalgic for seven months ago when Sony’s services on Playstation 3 and PC were offline for weeks on end after a hacker broke into the database and walked out with a cartload of personal data. Thankfully, in their usual fashion, the Denial of Service group Anonymous has released a video in advance, [...]

World Of Warcraft Legitimizes Gold Buying, Tradeable Cash Shop Pets

I thought I smelled something burning while on the drive back home today. Games like Eve Online fight gold farming by allowing people to purchase game time and sell it for in-game currency. This serves the purpose of keeping the big players playing (for free) while allowing people who need an influx of cash to [...]

Week In Review: Keep Your Origin Account Safe Edition

Today’s week in review is a bit more interesting than previous works, if I do say so myself as an unbiased outside source. As far as MMOs go, I’ve been spending a lot of time in Lord of the Rings Online with my pitiful leveling speed in an already slow to level game. Currently I [...]

Uncharted Waters: Spam MMORPG.com, Win A 3DS

Under the risk of a new “spam Omali’s website with expletives and win a free iPad,” contest, I must push on. This story was tipped to me by Vetarnias on the MMORPG.com forums. gPotato isn’t the first developer to have a “review our game and have a chance at winning a prize” contest, but considering [...]

Taking My Franchise Ball And Going Home…

I want you to think back to when you were a kid. If you grew up in a neighborhood like mine, you will be plenty familiar with that one kid who owned “the ball.” The ball was great for any activity; dodgeball, kickball, etc, but instead of being content with the games everyone wanted to [...]

Marvel Appoints Bill Roper As Vice President

At one point working on MMO Fallout excavated a tiny part of my brain, and replaced it with a long list of industry names and their associations. So any time I hear the name Bill Roper, David Bravik, or Max Schaefer, the “Flagship Studios” red alert goes off and won’t stop buzzing until I finish writing [...]

Free Because No One Would Pay For It

As much as I hate to say this, the old cardinal rule still stands. While games like Dungeons and Dragons Online, Lord of the Rings, Champions Online, etc went free to play because of the prospect of making more money, there are plenty of products that are free because no one would pay for them [...]

Let’s Talk Free To Play “Customers”

Today I wanted to talk free to play, primarily the base that makes up the players and customers, two terms I want to keep separated for the purpose of this article. Let’s take Lord of the Rings Online as an example. A player is someone who downloads the game for free, accumulates Turbine points using [...]

Let’s Revisit The Turing Test: Five Years For Longevity

It’s been almost a year since I wrote the MMO Turing test and, looking back, perhaps I didn’t make the best choice of words. My goal at the time was to distinguish games with a real future from those that couldn’t cut it in the market, owing in part to the fact I don’t like throwing [...]

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