Archive for the ‘Editorials’ Category

Beta Perspective: Wild Buster Is The Final Fantasy XIII of Diablo Clones

I’m having quite a bit of fun with Wild Buster, the latest MMOARPG to hit beta, but the game is rather one dimensional and I have a feeling that’s going to hurt its potential. If you haven’t heard of Wild Buster, this is the Diablo-style game that has hinged some of its marketing on the […]

[Column] Lawbreakers Free Weekend: Hook, Line, and Nobody Bought It

I didn’t play Lawbreakers this weekend. I did the last free weekend, and at some point on Friday had the intention of downloading it again to play for the weekend and, considering the $15 price tag, perhaps finally buy it. But something stopped me from even bothering to download the client for free, investing little […]

[Community] The Sense of Accomplishment, or Buy Our Freakin Lockboxes

Electronic Arts may have won the award for most disliked and tone deaf comment on Reddit in the history of the platform. Those of you who follow Battlefront II are likely aware of the criticisms that the game has received in regards to its progression system, namely complaints that it shamelessly gates power behind random […]

2017’s Predictions Revisited: How Did We Do?

It’s that time of year, folks, where MMO Fallout looks back on our predictions for this year in order to hand ammunition to the very people who regularly remind me that I have no idea what I’m talking about. This year I did pretty well, out of 30 mostly serious predictions I would say that […]

[NM] Lawbreakers Population Before Free Weekend Is Fitting

Lawbreakers is currently 50% off in preparation for a free weekend which starts on Thursday and runs through Sunday, and while the sale is a nice jump on the pre-holiday mass discounts, the need for a free weekend can not be better shown than through the screenshot above. While bringing up the announcement, we seem […]

Charturday: How Call of Duty Fares on Steam

With the recent launch of Call of Duty: WW2, I thought I’d dedicate the first Charturday to looking into how the series has performed on Steam where the game has been decidedly less popular than its console cousins. Black Ops 3, for instance, performed poorly enough on PC that Activision introduced a multiplayer only starter […]

[Video] See Raiders of the Broken Planet’s Economy Changes

Raiders of the Broken Planet has released a new developer diary detailing upcoming economy changes coming to the PC and console MMO. The update allows prologue (free) players to use gold and faction points earned in the free prologue to unlock characters, build weapons, unlock character/faction cards, obtain lore information, and more. For players who […]

[Community] The Internet Dances on the Grave of Neogaf

Let’s be clear on one thing: The death of Neogaf was guaranteed a long time before this last week’s revelation, thanks to a closed door policy and a¬†sycophantic owner/moderation team whose policy can essentially be summed up as “no dissenting opinions.” I’d be lying if I said that I didn’t spend a lot of time […]

Loki Joins Marvel Heroes Omega, Plus 25% Gs Sale

The number of playable characters hits 44 as Loki joins the cast in Marvel Heroes Omega on PS4 and Xbox One. Loki is currently available exclusively through a $20 pack, and will be available to purchase with Gs or with eternity splinters in one month (the website says Black Bolt). With an ensemble of spells […]

[NM] Despite Loot Box Controversy, Shadow of War Gets Good Reviews

Yesterday marked the launch of Middle Earth: Shadow of Mordor, and not everyone is happy with Monolith’s monetization scheme. Reviews are pretty positive, however a number of critical outlets have mentioned that late game progress is heavily tied to loot boxes and grind. But enough about the critics, how do players feel? Over on Steam, […]

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