Back in January I asked a pretty simple question: Since Sony has had so much success with the Station Pass, an offer where players can pay the fee of two MMOs to gain access to eight (previously nine) MMOs, why don’t we see more packages where developers or publishers bundle together MMOs to increase subscriber [...]
Archive for the ‘Asheron’s Call’ Category
Asheron’s Call Graphics Upgrade: Terrain!
May 4th, 2010
Omali Turbine may just be the master of aloof announcements. In a thread titled “Oh by the way…” Community Manager Frelorn simply had this to say: “Guess what?” followed by three pictures of an upcoming graphics update to the ten year old Asheron’s Call, one of which you see above. An important note to remember is [...]
A Downward Spiral Does Not Mean Death.
November 21st, 2009
Omali I like to take some time every now and then to detail certain parts of MMO Fallout, usually terms and expressions I use, that generates the most feedback from fans. More recently, I’ve had a few questions about my consistently ending certain product articles (Star Wars Galaxies, Age of Conan, Planetside, and several others) with [...]
Asheron’s Call Hits Double Digits
November 3rd, 2009
Omali Like the rest of us, MMOs are born, they live, and eventually they all die. Although 2009 has seen the passing of Richard Garriot’s Tabula Rasa, Shadowbane, and The Matrix Online, it has also seen the continuing run of Ultima Online (celebrating twelve years), Everquest (ten years), and now Asheron’s Call hitting ten years old. [...]
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