Runes of Magic launched March 19th, 2009 and has enjoyed great success with eight million accounts creating twelve million characters. In celebration of Runes of Magic’s birthday, Gameforge and Runewalker have released an infographic.
Archive for the ‘Runes of Magic’ Category
The Golden Joystick Awards have been running for 29 years, making the ceremony older than a good amount of the people reading this website. Every year, games compete in a number of categories from shooter to adventure and everything in between, with the voting determined by viewers like you. This year marks the first year [...]
April Fool’s is one of my favorite days of the year, because I love seeing what jokes companies will come up with, my personal favorite being Google’s yearly jokes. Today isn’t even over, and I think the award for the best joke goes to ArenaNet with Guild Wars, who not only created a trailer and page [...]
Back in the day, you may remember that Dungeon Runners was set to receive a transfer to the web browser shortly before death. Due to the nature of MMOs being the opera singers (read: fat) of the gaming genre, free to play titles have a harder time gaining new customers when that means convincing someone [...]
I was going about my daily Facebook activities (posting creepy Woody pictures), and lo and behold, I came across the following ad: You’ll notice that this ad links to “secure.jagex.com,” and I quite honestly expected that this was either A.) a scam ad that managed to get through, or B.) Jagex was advertising on Facebook, [...]
Here at MMO Fallout, I never turn down a good charity story, and today is no different. Frogster has a yearly run on Runes of Magic for Save The Children (Germany edition), a children’s rights organization that engages in all sorts of projects, with the goal of improving healthcare and education for all kiddies no [...]
Sometime around Dungeon Runner’s shutdown, the blokes at NCsoft talked about how somewhere around one third of players who signed up for Dungeon Runners free accounts never got past the client download. Considering Dungeon Runners lists one gigabyte as a requirement on the box, I can only imagine how much the issue transcends to other [...]