Archive for the ‘Sandbox’ Category

Awards and Success Are Not Interchangeable

There is some discussion going around the internet about how ArcheAge has performed and whether or not the game has “failed,” which is most assuredly has by one person’s standards or another. While I don’t know for sure how Archeage is performing following the game’s launch in Japan and Russia, I can tell you that […]

MMOrning Shots: Village of Heroes

Today’s MMOrning Shot comes to us from Mad Otter Games, whose free to play title Villagers & Heroes is now available on Steam. Players are encouraged to cooperate in this MMO with player-created towns and sandbox-style crafting. How do the towns work, you ask? The towns of Villagers and Heroes are not merely set-pieces. They […]

Broadsword Aims For Steam

Broadsword Online is continuing its work to revitalize Ultima Online and Dark Age of Camelot, with the announcement that it is seeking to have both titles released on Steam. Players can put their vote in at the links below. There will be no cost to buy a base game for either title, however both still […]

Darkfall Lays Out Vision and Direction

Aventurine has announced today that the developer has realigned itself to get back on track with their original vision for a sandbox PvP MMO where risk dictates reward and massive battles carry more meaning. As part of its realignment sessions, Darkfall will undergo a series of updates over the coming weeks. Top priority is the […]

World of Darkness Cancelled

CCP has officially announced that World of Darkness has been cancelled. Some of you may remember that, last month, CCP’s annual financial report stated that the company had written off a piece of software as no longer having any value. It looks like that property was World of Darkness. In his note accompanying the announcement,¬†Hilmar […]

Funcom Management Pulled Mankini

Those of you who follow The Secret World likely already know the story, but last week saw the addition and sudden removal of a mankini outfit from the in-game cash shop as part of the April Fool’s day patch. Not only was the item removed from the game without explanation, it was also removed and […]

Trion Controls ArcheAge Prices

Anytime you have separation point between a publisher and a developer, the question is inevitably raised as to just how much control the publisher has in the relationship. We have seen publishers take over development of a game from its developers all the way down to publishers only capable of forwarding bug reports to the […]

Eldevin Launching First Expansion

Hunted Cow Studios has announced the first expansion for Eldevin, titled A Tale of Sands and Shards, is set for release on April 3rd. Sands and Shards increases the level cap and skill cap to 45, bringing with it new recipes, abilities, and more. The expansion will also see the launch of five new zones […]

Perpetuum Dropping Subscription Fee

Perpetuum Online has announced that it will be dropping its subscription fee on April 2nd. Rather than asking for a subscription, Perpetuum will adopt a buy to play model with an in-game cash shop for cosmetics and services. The subscription model will be dropped in favor of a single purchase when players join the world […]