City of Steam: Resting, Not Retired

City of Steam was a rather highly spoken of game here at MMO Fallout from years back, although it only shut down about a year ago, but I’ve found myself thinking about the game every now and then. As it happens, I stumbled onto the website for no real reason only to find that it is still operational, with a message to fans of the game: We are resting, not retired. As it turns out, the team over at Mechanist Games still wants to do proper by the game via a sequel.

City of Steam certainly isn’t retired, but we’ll need time to reflect on these things. A sequel would have to do justice to the world in a way that honors the original, addresses as many critiques and quirks as possible, and improves or innovates at the same time. It would also have to be good enough to make up for the shortcomings of the original – stuff that no one was really happy with. Rushing into such a massive commitment would be foolish, and would risk destroying the goodwill that still exists for the game.

When I originally talked about City of Steam back in 2012 (my how time flies), I had nothing but praise to heap unto Mechanist Games. Following several successful closed beta weekends, Mechanist announced an unholy union with R2 Games and turned it into the form that ultimately killed it: A watered down grindfest with casino-style blinking lights and everything geared toward a horrendously opportunistic cash shop. The prior fans abandoned ship and City of Steam became a ghost town.

The thought of a City of Steam sequel seems pretty interesting, hopefully Mechanist Games can figure out where the title went wrong last time and realize what was looking to be an incredible title.

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