Kickstarter Implements New Rules To Protect Users

Kickstarter is not a store, and the folks at Kickstarter Inc want potential backers to know this without question. In the Kickstarter articles here at MMO Fallout, I’ve made a point in reminding viewers that making a pledge is a risk, closer to investing in a company than pre-ordering a game. Regardless, there are a number of people who have invested in Kickstarters without realizing, or without caring, that there is no real guarantee that the project will ever come to fruition. And for that matter, there is no real guarantee that the project isn’t a fly-by-night scam.

So Kickstarter is adding in a few new guidelines to projects. For starters, Kickstarter projects must post clearly the risks of backing a program.

  • Product simulations are prohibited. Projects cannot simulate events to demonstrate what a product might do in the future. Products can only be shown performing actions that they’re able to perform in their current state of development.
  • Product renderings are prohibited. Product images must be photos of the prototype as it currently exists.

Additionally, there is now a limit on hardware:

  • Offering multiple quantities of a reward is prohibited. Hardware and Product Design projects can only offer rewards in single quantities or a sensible set (some items only make sense as a pair or as a kit of several items, for instance). The development of new products can be especially complex for creators and offering multiple quantities feels premature, and can imply that products are shrink-wrapped and ready to ship.

While the new guidelines only affect hardware, gamers should be very careful about what products they pledge to. Just keep thinking: Kickstarter is not a store!

(Source: Kickstarter)

Both comments and pings are currently closed.

Comments are closed.