Despite some setbacks, my time spent playing The Elder Scrolls Online hasn’t exactly diminished over the past week or so. I find myself dropping the game for the day due to quest-breaking bugs quite often, but it always seems that they are fixed by the next time I log in. I keep going back to my newly purchased Playstation 4, but I find that experience even worse with Warframe and Blacklight Retribution both plagued with bugs of their own. With that in mind, I don’t think that I am even close to the burnout point with ESO.
At this point, Razum-Dar has easily become my favorite character in the game. If you don’t know who this guy is, Razum-Dar is a Khajiit and agent for Queen Ayreen, that players will interact with a lot in the Aldmeri Dominion quest chain. Whenever my character wakes up in Jail, Razum-Dar is no doubt not far behind and in the process of murdering every single guard to secure my freedom. The quests and their stories are, without a doubt, fantastic.
In one storyline, for instance, I wound up uncovering a training academy that was treating its trainees like slaves and, in some cases, murdering those who act out of line. In another, I uncovered the secret behind an entire village turned to stone. The conclusion will surprise you.
The more that I play The Elder Scrolls Online, the more I get used to the floaty, not-100%-accurate combat. You get used to the fact that the game provides some lenience for lag which results in wider hit cones, or how magic attacks are auto-aimed. The issue with bugs in Elder Scrolls is one that varies from day to day. Mostly the instances of broken quests, NPCs, or missing nodes is dwindling. It seems like whenever the game does break, now, the bugs are worse. The loading screen stuck in a never ending cycle, crashes to desktop, being thrown out of the world, falling under the map, etc. Items disappearing from banks, the works.
Keeping interest in the war in Cyrodil is difficult, and I will admit that this is my sore loser side talking. The Daggerfall Covenant on Skull Crusher has completely rolled both of the other factions to the point where you can see below that they are nearly one hundred thousand points ahead of both of us. Turns out that Zenimax’s prediction that balance would be kept by the two losing factions ganging up is complete bunk, at least as far as my campaign goes. My faction isn’t even showing up anymore. I can’t even get the 15,000 alliance points needed to change campaign.
It is rather disappointing because, for Elder Scrolls Online, a disappointing campaign lasts three months. The good thing is that there is so much to do in The Elder Scrolls Online that I can pretty much ignore the PvP for the time being, between questing and exploring, completing achievements and finding treasure chests.
Ever since the last MMOments article, I only had one instance where I was ready to throw my computer out the window, and it is a quest in the Aldmeri Dominion campaign where your companion turns into a werewolf. Some combination of bugs and lag resulted in the most frustrating fight I have ever experienced in this game, where he was hitting me from across the room, cone of fire attacks would simply auto-target me even if I was directly behind him and nowhere near the area of effect, blocking was not working, and I would randomly go from half-health to dead instantly. Frustrating, yes.
The next MMOments that I run for Elder Scrolls Online will be in about a month. For now, this will continue to be my primary MMO.