Posts Tagged ‘Funcom’

Funcom Announces Acquisition Of Conan Property

Funcom has announced that it has approved plans to acquire 50% of the Conan the Barbarian portfolio. The acquisition, approved by the board and pending approval at a general investor meeting in January, would see Funcom benefiting from a 50% royalty reduction on Age of Conan and Conan Exiles while also acquiring 50% royalties for […]

Review: Secret World Legends

Secret World Legends is a reboot in the sense that the second verse to a song is a reboot to the first. Functionally it follows the same ebb and flow, but it feels like somewhere along the way the lead singer/manager died, only to be replaced by the studio label’s brand manager who doesn’t so […]

Secret World Legends Adds Orochi Tower

Funcom today released the latest update to Secret World Legends, introducing the Orochi Tower and bringing the Tokyo story to a close. Players have been keeping an eye on the so far inaccessible tower since Tokyo became available earlier this year. Now that the area is accessible, players will finally be able to bring the […]

Funcom Boasts Best Half Ever As Conan Exiles Propels Profits

Funcom’s second quarterly revenue report is out, and the results are as expected, positive. The combined success of Conan Exiles and Secret World Legends has propelled the Oslo developer to its best half in the history of the company, nearly halving their debt and increasing equity by 40%. Sales of Secret World Legends have exceeded […]

Secret World Legends Returns to Tokyo

Secret World Legends is going to Tokyo, again! Players familiar with the original The Secret World storyline will be well acquainted with Tokyo and its quirks, but the zone has just become available on reboot title Secret World Legends. Tokyo marks the first of three major content additions that will add new areas, content, and […]

Nontroversial: Secret World Legends and the Unsurprising Subscription

Subscribing to Secret World Legends is a subscription that automatically renews like a subscription. This statement may be obvious to anyone who has subscribed to a game, a newspaper, or television service, but for some reason it needs to be reiterated when talking about Secret World Legends. The community has been in a bit of […]

Funcom Celebrates Traffic Surge, Plans Roadmap

This may come as little surprise to gamers, but Funcom today is celebrating the initial success for Secret World Legends, boasting that the game is at the highest player activity in years. “We are very encouraged by the initial success of Secret World Legends; it has been years since we last saw a surge in player activity […]

MMOments: Secret World Legends and the Power Of Second Impressions

The Secret World will go down in history as one of the few games to put some of its executives in actual, physical prison, a strong connection considering that the game itself didn’t exactly leave much of a splash on the genre when it launched in 2012. It’s disappointing but true, while critics were praising […]

Exploit Knocks Secret World Legends Into Extended Downtime

What originally began as a simple maintenance downtime has resulted in the Secret World Legends servers being offline for much of the day, with services now expected to resume at 5pm eastern. The downtime originates from an exploit discovered in the game that allowed players to generate mass quantities of currency. As a result, Funcom […]

PSA: Don’t Update Your The Secret World Launcher, It’s Broken

If you were thinking of checking out The Secret World in defiance of the head start launch of Secret World Legends, you might want to tread lightly in allowing your patcher to update itself. Why? Well players are finding that the The Secret World client is automatically updating itself to the Secret World Legends client, […]

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