Posts Tagged ‘Interview’

Daybreak Game Company in “Growth” Mode

Laura Naviaux Sturr, chief publishing officer over at Daybreak Game Company, sat down with Gamesindustry.biz in order to discuss the developer’s last year, certain hurdles, and how the company is looking forward. Over the past year, Sony Online Entertainment was spun off into its own company under a new name, saw massive layoffs and the […]

Paladins Ditches Heavy Customization

Paladins is a MOBA game that puts emphasis on players being able to customize their characters via collectible cards, at least until Hi-Rez decided not to. While originally billed as a game that would carry a small number of highly customizable heroes, a recent interview with Erez Goren has revealed that the developer plans on […]

Jagex Talks: RuneScape Deadman Mode

The past year or so has shown RuneScape to be one of the oddest games I’ve ever had to cover here at MMO Fallout. While traditional MMOs branch out with expansion packs, often times altering their names to match the latest version, RuneScape is one of the first that I’ve seen to actively spin itself […]

Missing World Media Returns: City of Titans

Earlier this week, I got to sit down once again and have a chat with Missing Worlds Media about their upcoming game City of Titans. If you didn’t catch out interview published last year, check it out at this link. For this interview, I managed to snag project lead Chris “Warcabbit” Hare to talk about […]

Missing Worlds Media Talks: City of Titans

The story behind Missing Worlds Media and City of Titans is one of true inspiration and dedication. When NCSoft announced that City of Heroes would sunset along with Paragon Studios, members of the community rose up to answer the call to action. By the time City of Heroes shut down for its final maintenance, plans […]

XLGames: Goldfarming By Any Other Name

MMORPG.com recently conducted an interview with Yinzi Cheng of XLGames, creators of the MMO ArcheAge. The interview is based entirely around the game’s monetization format, which Cheng believes makes the game impervious to gold farmers. There are three currencies in ArcheAge: Gold, Arcs, and Crystals. Gold is the usual in-game gold, crystals are the real […]

Angry Joe Interviews Zenimax

Angry Joe has an interview up with Zenimax discussing just about every aspect of The Elder Scrolls Online you can think of. I suggest watching the video, rolling in at fifteen minutes total. The interview is peppered with a fair amount of gameplay video, showing off combat including the reintroduction of first person mode, which […]

Cryptic Opens Studio To Polish Champions Online

Better late than never, I suppose. Champions Online is a game that, despite its potential, has seen some neglect over the years. The game has been subject to a number of updates over the years that are either never fully realized or have spent their lives in a perpetual prototype or broken state. It appears […]

Survarium Interview On Worlds Factory

Survarium is the upcoming spiritual sequel to the STALKER series, and our friends over at Worlds Factory managed to grab an exclusive interview with Vostok Games to ask a few questions. Survarium is a free to play online first person shooter set in a world following an ecological disaster. Players will need to team up […]

Derek Smart Returns: Free To Play, Line of Defense, Lockboxes

It’s been a while since we last talked to Derek Smart. A year and a half, almost, if you’ve been keeping count. Last time we talked about Quest Online and Alganon, focusing on aspects of free to play and how Quest Online was promoting the game. With the approach of Line of Defense and a […]