Posts Tagged ‘Paladins’

Watch Paladins On Mixer, Get Rewards

Hi-Rez Studios wants you to play Paladins, but they would also like you to watch Paladins. This month, Hi-Rez launched the Mixer store in Paladins that incentivizes players to watch game streams for rewards. By linking your Mixer account and watching Paladins streams, you’ll receive coins that can be redeemed for skins and other cosmetics. […]

Hi-Rez To Roll Back Card Unbound

Hi-Rez Studios this week announced that the controversial, albeit apparently successful, Cards Unbound updated will be removed from Paladins over the next major release cycle. Cards Unbound is a controversial update that changed the way that cards (which can affect power) are collected. The update was criticized by long-term players who saw the update as […]

Hi-Rez Studios Announces $150,000 Paladins Tournament

Paladins has had a massive response, and Hi-Rez Studios has wasted no time in announcing the first major tournament with a grand prize that could only be described as…grand. Teams from Brazil, North America, Europe, Latin America, Australia/New Zealand, and China will all compete over $150 grand from January 5th through the 8th, with 8 […]

Rant: The Miserable Experience of Paladins

I’m writing this while viewing my profile page on Paladins, the latest title by Hi-Rez Studios and something of a cross between a MOBA and modern day Team Fortress 2. It’s a pretty simple concept, one that has been in beta for the better part of the last year. Two teams fight over control of […]

Paladins Ditches Heavy Customization

Paladins is a MOBA game that puts emphasis on players being able to customize their characters via collectible cards, at least until Hi-Rez decided not to. While originally billed as a game that would carry a small number of highly customizable heroes, a recent interview with Erez Goren has revealed that the developer plans on […]

Beta Perspective: Paladins

Hi-Rez Studios is one of those “follow the trend” developers, one that doesn’t seem to have an explicit purpose like Treyarch (first person shooters), Obsidian Entertainment (role playing games), or Sergey Titov (shovelware). Instead, the company’s development history can be summed up as whatever seems to be most popular at the time, with its first two […]

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