Posts Tagged ‘quarterly’

Funcom Q3 2018 Report: Highest Quarterly Earnings In Company History

Funcom yesterday posted its third quarter earnings for 2018, and the results are rather positive. Third quarter earnings amounted to $7.5 million, a 25% increase over last year, with earnings before interest, tax, depreciation, and amortization amounted to $4.6 million. The developer happily notes that not only has cash flow beaten the full year’s numbers […]

Mobile Dominates NCSoft Quarterly Report

NCSoft’s second quarter finances have been released and they are quite a doozy. While sales grew 8% both quarterly and over last year, profit and income both dropped 56% and 66% respectively thanks to increased labor costs and marketing increases. Just how much? 370%, from 5.1 billion KRW in Q2 2016 to 24.1 billion in […]

NCSoft Releases Quarterly Earnings, Lineage M Sees Lower Demand

NCSoft’s quarterly earnings have been made available and the results are not so bad. Sales fell 1% over the same time last year thanks to early recognition of Lineage 1 promotion sales with NCSoft pointing to lower demand than expected for Lineage M, the mobile release of Lineage. Operating profit and income plummeted 60-70% year […]

Funcom Q3 2016: Bad For Funcom, Good For The Secret World

It doesn’t take a financial expert to know that things aren’t so hot when the top story is the sale of 15 million shares for $954 thousand. Funcom has released their third quarter revenues and the results are not so great. Revenue in Q3 amounted to $1.7 million, down from the nearly $2.2 million over […]

Nexon Boasts 11% Boost In Sales

Nexon has posted its latest financial statement for the first quarter 2016 and the results are indeed something to write home about. First quarter revenue amounted to 57.5 billion yen ($530 million USD), an 11% increase over the same period last year. Sales were driven partially due to the higher-than-anticipated sales of Dungeon&Fighter in China. […]

[Column] NCSoft, Misconceptions And Frequently Asked

The kind of activity I’m seeing among the Wildstar community is pretty similar to those of other MMOs when they were either in the process of being shut down, or at heavily speculated risk of being shut down. So none of what I’m about to discuss is of any surprise to me, and I don’t […]

EA Filing Blames The Old Republic For Revenue Losses

While Bioware has wasted no time discussing how popular The Old Republic is, revealing at Gamescom that over one million players log in monthly, with Super Data Research┬áplacing the MMO as among the top ten revenue generators in 2014. In fact it looks like the only people that The Old Republic is currently letting down […]

Webzen Posts 67% Drop In Annual Profits

Webzen has released their 2013 earnings release, and the results are a mixture of bad and probably salvageable. Despite a 26% rise in revenue over last year, operating profits dropped by 67%. To put the loss into better perspective, Webzen’s 2012 revenue amounted to $53.6 million USD (approximately), with $45.6 million of that going toward […]

NCSoft Q1 2013 Finances

(I apologize for the outdated screenshot. I will update with a graph once I’m in front of a real computer.) NCSoft has released their first quarterly report for 2013, and I’m sure we are all wondering how Guild Wars 2 will perform following the initial rush, so let’s dive in. Sales remained strong in 2013 […]

NCSoft Q4 2012 Records Historical High Quarterly Revenue

Talk about springing back. Strong sales in Lineage, Guild Wars 2, Blade & Soul, as well as mobile games, NCSoft has recorded historical high quarterly revenues for the fourth quarter of 2012. In the latest report, NCSoft marked a 56% increase in quarterly sales, a 208% increase in quarterly operating profit, 110% increase in pre-tax […]

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