Why There Are No HD Remakes


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I recently read a column on MMORPG.com asking what I consider to be a relatively simple question, why are there no HD remakes in MMOs? The answer to end all answers is time and money. Art is expensive and the engine may be so old that to incorporate higher resolution graphics would require extensive work under the hood, likely breaking other processes and requiring those to be fixed while you’re in there messing around with the graphics engine. For many of these old games, the investment required to overhaul the graphics does not add up to how much additional interest that such a revamp could theoretically produce. Instead of massive graphical overhauls, generally what you get is a slow revamp of graphics and animations over a very long period of time.

There are exceptions to this rule, of course. RuneScape, a runaway success, has had numerous HD “remakes” over the years, from upgrading to newer engines and its multiple overhauls to the recent release of RuneScape 3 and the bungled, yet still in development HTML5. The difference is that Jagex happens to have enough cash on hand that they can field several failed multi-million dollar games, afford a nearly constant stream of weekly game updates, and have enough to fill a swimming pool with the gold coins left over. Not a lot of other companies have that luxury, or if they technically do they don’t have the cooperation of the people holding the checkbook.

Then you have to deal with the fact that the game itself is quite outdated at this point. Jagex dealt with this by introducing Evolution of Combat, noting that while the game had come a long way graphically, the combat was still stuck somewhere in 2001’s RuneScape classic with some special attacks, equipment degradation, and set effects. Taking the outer layer of a 2013 Corvette Stingray and throwing it on a 1930 Woodie Wagon won’t make the car sell any better, you’ll just wind up with an automobile that looks just as great as it underperforms. Which isn’t to say that they are bad, Everquest is still enjoyed by many gamers, but upgrading it to look like a 2013 release does not make it a new game.

So where does that leave us? Creating an MMO is a high risk, high cost venture, and creating an HD remake is even riskier. For the same reason that full on sequels are generally frowned upon, unless you’re building a franchise or your original launch was a financial disaster, developers would rather create a modular system that can be improved over time rather than uprooted and replaced in one big chunk.

Check Out Amazon's Black Friday Digital Deals


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Santa brings presents to all the good little boys and girls, but who comes to the rescue of those without wealthy parents? Everyone’s favorite friend, Sanity Clause! Amazon is having a massive sale on digital games, and wouldn’t you know there are a bundle of MMO goodies under the tree. Eve Online players will be delighted to see discounts up to 25% off of PLEX and subscription bundles, as well as 75% off of starter packs. You will also find the Age of Wushu adventure packs and bundles on sale up to 67% off. I’m sure there are one or two other titles that I missed, the list is seriously massive.

The sale is for American customers only, however there is a guide on the page detailing how to purchase from outside the US.

(Source: Grab The Games)

Star Vault Q3 2013 Finances


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Star Vault has released their third quarter finances, and odds are if you are taking the time to read this, you already have an idea of what is coming next. The good news is that, according to Henrik Nyström, third quarter subscription numbers saw a rise compared to the previous quarter, although net sales dropped slightly and net profit dropped approximately thirty percent. The number of registered users on the forum has also increased over last quarter, the financial report shows.

The other good news is that Mortal Online may be set for an infusion of new players. In September, Mortal Online was officially greenlit for release on the Steam platform. In response to this news, the board conducted a private placement of 2.6 million shares to several private investors to increase development toward a Steam release.

Our hearts also go out to the family and friends of Ulf Nyström, father of Henrik Nyström, who recently passed away due to illness. The board has decided not to fill his position immediately, but to wait until the 2014 Annual General Meeting.

Funcom's Third Quarter Finances


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Funcom has released their third quarter results for 2013, and as usual the results are a mix of the good and the bad. Revenues in the third quarter amounted to $5.3 million, a decrease over the same time last year when The Secret World initially launched. A significant operating cost decrease combined with tax credits allowed for a $2.2 million cash flow compared to a slight loss in the previous quarter.

The main source of revenue for this past quarter came from The Secret World and Age of Conan, consistent with last quarter but lower than last year. Revenue in all games went down due to high profile game releases including Grand Theft Auto V. Work continues on the engine upgrade for Anarchy Online, and further initiatives are being pursued across all titles despite a relatively stable quarter for The Secret World and Age of Conan.

Funcom’s upcoming title, Lego Minifigures, is maintaining its development schedule, and was met with a positive response at its public showing in Cologne, Germany. The company expects lower revenue in the next quarter.

Glitch Assets Are Now Public Domain


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Despite the failing of Glitch on a financial level, the folks at Tiny Speck have already cemented their place in our hearts. Rather than allow years of work to go to waste, the team at Tiny Speck has announced that all of the art assets (minus the logo and trademark, of course) have been relinquished to the public domain.

The entire library of art assets from the game, has been made freely available, dedicated to the public domain. Code from the game client is included to help developers work with the assets. All of it can be downloaded and used by anyone, for any purpose. (But: use it for good.)

You can find the library of assets at the link below. Hopefully the files are used for good.

(Source: Glitch HQ)

NCSoft Operating Profit Down 51% Over Last Quarter


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NCSoft has released their financial statements for the third quarter of 2013 and the results are not so great. While sales dropped only 12% over last quarter, operating profit dipped 51% over the same period and pre-tax income similarly dropped 47%. Net income stands at a 23% drop over the previous quarter. In the report, NCSoft links the loss of profit due to the “lion’s share of Lineage in-game item sales in 3Q being carried over to 4Q.”

On the game side, Lineage saw a nearly 27% drop in sales over the last quarter, while Blade & Soul enjoyed 40% rise in sales attributed to the “Baek-chung” content pack recently released for the game. Sales for Lineage 2, Aion, and Guild Wars 2 all dropped over the previous quarter.

According to NCSoft, while labor costs remained flat, royalty and marketing expenses increased due to a license contract with the Baseball Players Association and the Wildstar marketing campaigns respectively. Other expenses included the relocation of the NCSoft headquarters, restoration of the Seoul offices, and office supplies.

(Source: NCSoft Corporate)

Automatic Veteran Rewards For Champions Online Lifetime Subscribers


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As a token of thanks to players, Cryptic Studios has announced that anyone who purchases a lifetime subscription will receive all veteran awards immediately, regardless of how old their account is. This applies to all lifetime holders, old and new, and includes other exclusives like extra costume and character slots. Veteran rewards are issued every one hundred days and include items like exclusive titles, retcon coins, costume pieces, and more. Check out the full announcement at the link below.

Earlier this year, Cryptic North opened up to address problems in Champions Online and bring the game up a few notches.

(Source: Champions Online)

PSA: Use Your Perfect World Codes Now


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If I learned one thing from writing here at MMO Fallout, it is that publishers love consolidated launchers and stores. Steam, Origin, Uplay, iTunes, Google Play, Amazon Store, and even that evil decaying behemoth once known as Games for Windows Live. Perfect World Entertainment has joined the list of publishers with the introduction of Arc, an upcoming consolidated launcher for Perfect World’s games. Eventually everything will be moved over to the Arc Network, with a single client handling all of Perfect World’s game downloads and operations, code redemption, etc.

What is crucially important to this process is that keys issued before the transition will not be redeemable.

It is important to note that most keys that were issued before the initial transition will not be redeemable in the new system, due to an entirely new system being implemented. If you currently possess any keys or codes, we recommend redeeming them before the new website launch.

Check out the whole announcement at the link below.

(Source: Perfect World)

Allods Online Receives Massive Gold Sink


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Allods Online has introduced quite an interesting money sink: Coupons! In a recent post titled Wind of Changes: Closer Look at Pure Soul, the team at gPotato details the new class change coupons. These coupons allow players to change their class, not to mention their gear, race, and appearance, with the click of a button. The catch? The coupons are placed on the auction house once per week, and only one coupon per class is available each week. How much do you really want to change your class? As Jerry Mcguire would say, show me the money!

Join the auction, and keep bidding until you have beaten all competitors! The precious coupon will be yours! Use it and you will be able to obtain a Core Morpher related to the chosen class. Players from the subscription server will receive it via in-game mail, whereas players from the Free-to-play server will acquire the Core Morpher in the Item Shop by redeeming the coupon they won from the Auction House.

Happy bidding.

(Source: Allods Online)

[Community] NCSoft's Support Timeline


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For this week’s Community Concerns, I decided to put together a graph of NCSoft’s library of MMOs, past and present. The above graph shows each game’s support timeline from the year it launched to the year that it shut down or to present if it is still running. Several of the titles may seem inaccurate as they are based on the Korean launch and may be a year or more ahead of their western launch, and at least one title has not launched in the west at all. I also decided to include Lineage as it is still in operation in Korea.

Keep in mind that Blade & Soul has not launched in the west and Lineage has shut down in the west.

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