NCSoft Lowering Hero Coin Costs


Lineage II’s Hero Coin program launched approximately three months ago to some heavy criticism over the outrageously expensive reward system. As players spend more NCoin, they receive Hero Coins that can be spent on items in the reward store. We began to question just how much NCSoft expects some of its players will spend, as … Continue reading “NCSoft Lowering Hero Coin Costs”

NCSoft Annual Revenue Chart


I’ve been meaning to create this for quite a while now, but I finally got around to compiling a chart for NCSoft’s yearly sales figures on a per-game basis. Looking at the chart on a yearly basis rather than quarterly makes the difference in income all the more obvious, especially when you see that Lineage … Continue reading “NCSoft Annual Revenue Chart”

NCSoft Q4 2013 Looking Good Thanks To Blade & Soul


NCSoft has released their Q4 2013 finances, and things are looking up for the Korean developer. Following the company’s major dip in the previous quarter, sales have recovered by 24% and profits by 85%, with pre-tax income up a staggering 97% over last quarter. Total sales amounted to $197 million in the fourth quarter, with … Continue reading “NCSoft Q4 2013 Looking Good Thanks To Blade & Soul”

Free to Play Drew $2.8 Billion In 2013


Super Data Research is a group that provides market intelligence in the online, digital, and mobile games industry. The numbers for 2013 have been released, detailing the estimated sales for mobile, free to play, and subscription based titles. Free to play was dominated by Crossfire and League of Legends, bringing in a combination of nearly … Continue reading “Free to Play Drew $2.8 Billion In 2013”

NCSoft Operating Profit Down 51% Over Last Quarter


NCSoft has released their financial statements for the third quarter of 2013 and the results are not so great. While sales dropped only 12% over last quarter, operating profit dipped 51% over the same period and pre-tax income similarly dropped 47%. Net income stands at a 23% drop over the previous quarter. In the report, … Continue reading “NCSoft Operating Profit Down 51% Over Last Quarter”

[Community] NCSoft's Support Timeline


For this week’s Community Concerns, I decided to put together a graph of NCSoft’s library of MMOs, past and present. The above graph shows each game’s support timeline from the year it launched to the year that it shut down or to present if it is still running. Several of the titles may seem inaccurate … Continue reading “[Community] NCSoft's Support Timeline”

[Community] NCSoft’s Support Timeline


For this week’s Community Concerns, I decided to put together a graph of NCSoft’s library of MMOs, past and present. The above graph shows each game’s support timeline from the year it launched to the year that it shut down or to present if it is still running. Several of the titles may seem inaccurate … Continue reading “[Community] NCSoft’s Support Timeline”

Top 5: MMOs That We Can't Have


Being a somewhat impatient person is rather incompatible with writing about the MMO genre, an industry where waiting is merely half the battle. Between games announced half a decade before their intended release and those launched in Korea, China, or Japan only to take a further few years to make it over to the west, … Continue reading “Top 5: MMOs That We Can't Have”

Top 5: MMOs That We Can’t Have


Being a somewhat impatient person is rather incompatible with writing about the MMO genre, an industry where waiting is merely half the battle. Between games announced half a decade before their intended release and those launched in Korea, China, or Japan only to take a further few years to make it over to the west, … Continue reading “Top 5: MMOs That We Can’t Have”