The Current State Of Gods & Heroes


I’m writing this in response to a comment recently left here at MMO Fallout by user Sapphic about the game Gods & Heroes: Well the servers went down in September and according to the website still haven’t come back up, the forums are still down I can confirm. No reply from trying to contact them, no update or reply … Continue reading “The Current State Of Gods & Heroes”

Hammerpoint Interactive Issues Open Letter To Community


The War Z developer Hammerpoint Interactive seems to be in a constant state of apology lately. The game was released on Steam and then pulled shortly after when players began complaining that features advertised were not actually in the game. Sergey Titov then went on Gamespy to blame the Steam community for misreading the details, … Continue reading “Hammerpoint Interactive Issues Open Letter To Community”

Darkfall Reveals Launch Plans For Unholy Wars


It is December 11th, and that can only mean one thing! No, not that. Gear up that sandbox, because tomorrow Darkfall: Unholy Wars is launching right into your…no, I’m getting word that Darkfall: Unholy Wars will not be launching December 12th. In a surprise, out of nowhere, could not be seen by anyone no matter how … Continue reading “Darkfall Reveals Launch Plans For Unholy Wars”

Star Vault Q3 2012


Profits and sales are down from last quarter in Star Vault’s latest reports. According to the latest financial documents, subscriber count decreased in the third quarter compared to the second, despite the release of Mortal Online’s expansion Awakening. Awakening aims to bring new players into Mortal Online by making the game more user-friendly. Next on … Continue reading “Star Vault Q3 2012”

This Week In Launches: Dual Wielding Shotguns


Happy days are here! November 20th has come and gone, and left us with a little early Christmas present. Over on the browser side, Jagex has finally unleashed the Evolution of Combat. After five months of strenuous beta testing, the update went live on servers Tuesday to some mixed but mostly positive reactions by the … Continue reading “This Week In Launches: Dual Wielding Shotguns”

Funcom Carrying On The Torch, New Lego MMO


Developing an MMO for kids is a tough endeavor. On one hand, there are commercial failures like Lego Universe and Cartoon Network’s Fusion Fall who were unable to bring in enough paying customers and either shut down or went completely free to play respectively. On the other hand, you have major successes like Wizard 101, … Continue reading “Funcom Carrying On The Torch, New Lego MMO”

Age of Empires Online: Servers Merging This Summer


As far as free to play goes, Age of Empires developer Gas Powered Games will not rest until their MMO is completely free. I have already discussed the Alliances update going live this month in part. Once Alliances goes live, Age of Empires Online will use Empire Points as its real-money currency, allowing players to … Continue reading “Age of Empires Online: Servers Merging This Summer”

Korean Supreme Court Finds Bluehole Innocent, Three Employees Guilty


Back when the internet was powered by Steam and everything cost a nickel NCSoft sued Bluehole Studios, a company made up of ex-Lineage III developers. There has been a bit of confusion with convictions being upheld while others were later appealed and overturned, and I hadn’t noticed that the case has made its way to … Continue reading “Korean Supreme Court Finds Bluehole Innocent, Three Employees Guilty”

Mortal Online Wasn't Hacked


Here at MMO Fallout, I’ve developed a pet peeve over the distinct difference between being hacked and having an account breached. Hacking requires some amount of technical prowess to accomplish, such as exploiting a vulnerability in an sql database to retrieve a list of passwords, or in the case of NCSoft back a couple of … Continue reading “Mortal Online Wasn't Hacked”

Mortal Online Wasn’t Hacked


Here at MMO Fallout, I’ve developed a pet peeve over the distinct difference between being hacked and having an account breached. Hacking requires some amount of technical prowess to accomplish, such as exploiting a vulnerability in an sql database to retrieve a list of passwords, or in the case of NCSoft back a couple of … Continue reading “Mortal Online Wasn’t Hacked”