2017 Predictions for 2017: 2017 Edition, Part 2: Let’s Throw Everything at the Wall


Since I’ve managed to once again push the new year predictions until it’s actually the new year, it’s time to throw everything I have in the old portfolio onto the table and get it all out of the way at once. The World of Warcraft Nostalrius successor will become a huge item among its community, … Continue reading “2017 Predictions for 2017: 2017 Edition, Part 2: Let’s Throw Everything at the Wall”

Pixelmage Games: Please Take Your Money Back


As Pixelmage Games prepares to shut down, some of the more ardent backers are refusing to take their offered refunds for Hero’s Song and John Smedley isn’t entirely happy about the situation. In an update sent to backers, Smedley offered his frustration at backers wanting the company to keep the money, thanking them for their … Continue reading “Pixelmage Games: Please Take Your Money Back”

Pixelmage Games Closing, Hero’s Song Shutting Down


Following its Indiegogo campaign failing to draw in half of the intended goal, Pixelmage Games has announced the cancellation of Hero’s Song and the closure of the studio itself. Players who funded the game on Indiegogo and Steam can receive refunds either through Steam or by contacting Pixelmage at the address on the official website. … Continue reading “Pixelmage Games Closing, Hero’s Song Shutting Down”

2016 Predictions For The Year 2017 Part 1


2016 is coming to a close and that means starting predictions for 2017. This is the part where you make notes of everything I say and then come around at the end of February to let me know that my predictions were wrong. 1. Hero’s Song Will Shut Down (Editor’s Note: About 20 minutes before … Continue reading “2016 Predictions For The Year 2017 Part 1”

2016 In Review: The Year’s Most Unexpected Events


I can’t always predict the future. No, it’s true, and I am willing to admit what may just be the only flaw in an otherwise perfect being. I’m just that humble. So yea, 2016 brought with it some big surprises, and you won’t believe #6 (because this list only goes up to 5). What happened … Continue reading “2016 In Review: The Year’s Most Unexpected Events”

DC Universe Online Focuses on 2017 Updates


Daybreak Game Company has released their outward look for 2017 for DC Universe Online, and the content is looking pretty fancy. To end off the year, Daybreak will once again have an open episode period, allowing players to access (virtually) all episodes regardless of membership or content ownership. Next year’s updates will include large content … Continue reading “DC Universe Online Focuses on 2017 Updates”

Community Is Reviving Everquest Online Adventures


You don’t need to look far to find fans of Sony Online Entertainment’s foray into console gaming, Everquest Online Adventures. The lesser known cousin of the series, EQOA shut down back in 2012 due to dwindling populations and the inevitable decline of the Playstation 2 as a gaming platform. A group is working on an … Continue reading “Community Is Reviving Everquest Online Adventures”

2016 In Review: The Games We Lost


2016, like any year, marked the sunsetting of multiple online games, some of which we’ve already forgotten about thanks to the release of big name titles and updates to those games that we are spending too much time playing. Sure, sure, that Shantae port on Xbox 360 and Playstation 3 got cancelled, can someone tell … Continue reading “2016 In Review: The Games We Lost”

Down The Line, Where Does H1Z1 Stand?


Earlier this year, Daybreak Game Company announced that they would be splitting off H1Z1 into two separate games: King of the Kill and Just Survive. Since February, the games have been operating as two separate products leading myself and some others to ask: How have they fared? Looking at the statistics, it’s safe to say … Continue reading “Down The Line, Where Does H1Z1 Stand?”

Planetside Shutting Down July 1st


April and May were really exciting months for us with the release of the new Construction System, base revamp of Indar, and new population caps to improve battle flow. It’s been exciting to watch all of you experiment with base design and shift battles in new directions. A big thanks to all of you who … Continue reading “Planetside Shutting Down July 1st”