Vivox Voice Chat Coming To Cryptic Studios Titles


Vivox is a company you may be familiar with, even if you don’t fully recognize the name. The company provides voice chat to a wide range of MMOs and services, from Sony Online Entertainment (Everquest/Star Wars Galaxies), Fallen Earth, Eve Online, and even All Points…moving on. Vivox also hosts for titles like IMVU, D&D Insider, … Continue reading “Vivox Voice Chat Coming To Cryptic Studios Titles”

2010: A Retrospective, Answered Questions


2010, to me, was a bit like entering a shaved watermelon contest. I love watermelon, and I enjoy contests, and there isn’t much I won’t do for the promise of a trophy and perhaps a gift certificate to Denny’s. On the other hand, a trophy for “best shaved watermelon” isn’t exactly something I would use … Continue reading “2010: A Retrospective, Answered Questions”

Consolation Gifts Are Relative To The Problem.


If I accidentally trip or bump into you, generally a simple “I’m sorry” and a hand up with suffice. Then again, if I smash your mailbox with my car because I’m texting while driving, an apology won’t suffice as well. You’ll probably expect me to pay for the mailbox, and won’t be paying for the … Continue reading “Consolation Gifts Are Relative To The Problem.”

Mortal Online: Even If The “Leak” Is True…


Rumors suck, no question about it, especially when you’re in a system where verifiability is absolutely naught. IRC logs can be forged, pictures can be photoshopped, and ex-employees always have a bone to pick with their employers. For this reason, I decided a long time ago that I wouldn’t even humor unsubstantiated claims. If I … Continue reading “Mortal Online: Even If The “Leak” Is True…”

Mortal Online: Even If The "Leak" Is True…


Rumors suck, no question about it, especially when you’re in a system where verifiability is absolutely naught. IRC logs can be forged, pictures can be photoshopped, and ex-employees always have a bone to pick with their employers. For this reason, I decided a long time ago that I wouldn’t even humor unsubstantiated claims. If I … Continue reading “Mortal Online: Even If The "Leak" Is True…”

Thirty Thousand Man March: Chinese Aion Protest


Over in China, Aion follows the suit of many other MMOs: A major bot problem. This isn’t necessarily due to NCsoft “not caring” about the gold farmers, but rather the enormous market compared to services in the West that brings in a substantial profit margin and results in a flood of input into a system … Continue reading “Thirty Thousand Man March: Chinese Aion Protest”

Aion: Server Transfers, Security, and More…


Given that we are nearing the end of November, and Aion is still running to the best of our knowledge, the jingling of pipe bombs at my doorstep is a good indicator that the Aion producer Chris Hager has put out a new address to the community. Earlier this year, Aion introduced the free slightly … Continue reading “Aion: Server Transfers, Security, and More…”

Why Turbine Saved The Industry: The Safety Net of Free To Play


Here at MMO Fallout, I don’t think it is any surprise that Turbine is essentially my deity, and for numerous reasons. The one I’d like to get into today is what I call The Great Safety Net, not invented but popularized by Turbine. Before Dungeons and Dragons Online went free to play as a saving … Continue reading “Why Turbine Saved The Industry: The Safety Net of Free To Play”

Runes of Magic Slimming Up: New 3.5G Client


Sometime around Dungeon Runner’s shutdown, the blokes at NCsoft talked about how somewhere around one third of players who signed up for Dungeon Runners free accounts never got past the client download. Considering Dungeon Runners lists one gigabyte as a requirement on the box, I can only imagine how much the issue transcends to other … Continue reading “Runes of Magic Slimming Up: New 3.5G Client”

Community Concerns #2: Cryptic Leaving The MMO Scene


“The big change is the development philosophy. There are some more changes coming in terms of the games, but we’ll cover that in the months to come. The big change is that we’re not making MMOs, we’re making online multiplayer games.” -Jack Emmert, CEO, Cryptic Studios. Things are really bustling over at Cryptic Studios. Bill … Continue reading “Community Concerns #2: Cryptic Leaving The MMO Scene”