Stephen Calender Talks:


By now, you may be slightly familiar with the name Stephen Calender, ex-programmer for NetDevil. A few weeks ago, I brought up his blog post in a Week in Review, that went into detail starting at the acquisition of Lego Universe by Lego (and subsequent layoffs) to the relationship between Gazillion and NetDevil and even … Continue reading “Stephen Calender Talks:”

What The Hell Happened This Week? Catching Up Edition


In case you hadn’t noticed, I’ve been out in North Carolina for the past week or so (hence the lack of updates) in a period of what I can only refer to as not having the internet, at all. But, now that I’m back, it’s time for a quick wrapup of what I should have … Continue reading “What The Hell Happened This Week? Catching Up Edition”

Ultima Online Going Pokemon Model, Favors Booster Packs


For a game that launched thirteen years ago, Ultima Online is still doing well for itself as one of the few MMOs on the market to bring competition to the Everquests in the field of “how many paid expansions can we pump out?” Ultima Online this past year saw the release of Stygian Abyss, a … Continue reading “Ultima Online Going Pokemon Model, Favors Booster Packs”

Project V13 Beta! In 2012…


I have good news and bad news. The good news is that Project V13, the fabled Fallout MMO and namesake for this blog, is trucking along and will be hitting beta soon. The bad news is that by soon, I mean soon in Valve Time, and it may be likely that the beta will trigger … Continue reading “Project V13 Beta! In 2012…”

Fallen Earth/ Lord of the Rings Online: Welcome Back!


Hey there ex-Fallen Earth and Lord of the Rings Online players! I know what you’ve been thinking, “I’d like to get back into [insert game here], but I just don’t have the cash right now to foot the fee for a game I don’t even know I will still enjoy!” Boy do I have a … Continue reading “Fallen Earth/ Lord of the Rings Online: Welcome Back!”

Fallen Earth: Stumbling Launch and Today’s Stroke


Impatience is not a virtue in a recently launched MMO. In fact, hindrance is not a strong enough word to explain just how disappointed a player will be if they dive into a recently launched MMO with hopes of 100% stability, a lack of bugs and glitches, and a some residual issues that even the … Continue reading “Fallen Earth: Stumbling Launch and Today’s Stroke”

Fallen Earth: Stumbling Launch and Today's Stroke


Impatience is not a virtue in a recently launched MMO. In fact, hindrance is not a strong enough word to explain just how disappointed a player will be if they dive into a recently launched MMO with hopes of 100% stability, a lack of bugs and glitches, and a some residual issues that even the … Continue reading “Fallen Earth: Stumbling Launch and Today's Stroke”