Big Picture Games Boosts Progression For Darkfall: Rise of Agon


If Darkfall is known for one thing, it may be the arduous grind that players are required to slog through in order to hit high levels, but that may be a thing of the past with the latest game update. In a set of patch notes released yesterday, Big Picture Games has announced that players … Continue reading “Big Picture Games Boosts Progression For Darkfall: Rise of Agon”

Darkfall: Rise of Agon Offers Free Game Time


Darkfall: Unholy Wars is still dead, however while Aventurine was forced to shut down, but two companies have licensed the game and are looking to create their own reimagining of the original (and some would argue better) original Darkfall release. Rise of Agon is one of those two titles, and the folks at Big Picture … Continue reading “Darkfall: Rise of Agon Offers Free Game Time”

Darkfall Goes Offline


Darkfall has gone offline, and Aventurine doesn’t know when, or if, it will be returning. Unholy Wars, the official version, went offline with a post on the official forums explaining to players that economic conditions in Greece have made the game unsustainable. While they hope that the disruption is only temporary, for now it should … Continue reading “Darkfall Goes Offline”

[Not Massive] Dark Souls III Bans A Mark of From Software’s Incompetence


From Software is putting the kibosh on bad gameplay in Dark Souls III and you’d better watch out, especially if you’re not cheating, because the developer doesn’t understand how to protect its own customers from exploits in its game design. The premise is simple, the system detects anomalies and “invalid data,” such as equipment modded … Continue reading “[Not Massive] Dark Souls III Bans A Mark of From Software’s Incompetence”

DarkScape Throwing in the Towel: Shutting Down


Jagex today announced the sunsetting of DarkScape, a spinoff of RuneScape. Originally launched as a more combat-focused alternative, DarkScape allowed players to fight each other virtually everywhere in the game world. Unfortunately the game mode just didn’t gain enough traction and, as a result, can’t justify allocating development resources to its continued maintenance. The servers … Continue reading “DarkScape Throwing in the Towel: Shutting Down”

DarkScape Drops Multiple Banks, Multiple Grand Exchanges


The whole point of experimenting is to test new ideas, and that means a high likelihood that those ideas will be scrapped as unusable for one reason or another. In DarkScape, today’s update marks the removal of the three separate bank and Grand Exchanges. In order to add danger to DarkScape, Jagex had separated the … Continue reading “DarkScape Drops Multiple Banks, Multiple Grand Exchanges”

MMOments: Deadman Is DarkScape Plus Punishment


Deadman Mode is DarkScape plus punishment, a statement that should be instantly endearing to anyone who tried out the RS3 mode and found it too accommodating to rushers and griefers. If you’re looking for Old School RuneScape with more rogue-like features, this is the place to be. If you’re not willing to lose a lot, … Continue reading “MMOments: Deadman Is DarkScape Plus Punishment”

DarkScape Drops Experimental Update


This week’s DarkScape update is being dubbed “experimental,” in that it introduces a few new features to combat griefing through combat and in summoning shops. First of all, dying in RuneScape with the protect item prayer now results in a cooldown period where the prayer cannot be used. For skulled players (those who have recently … Continue reading “DarkScape Drops Experimental Update”

Top 5: More Tips For DarkScape Survival


[Update 10/2/15: A game update has rendered some of this list obsolete.] The previous Top 5 tips for DarkScape has been insanely popular, but recent updates have made several options on the list either already obsolete or about to be obsolete. With that in mind, and considering I am further in the game than last week, … Continue reading “Top 5: More Tips For DarkScape Survival”