A Day Without A Play: SOE 24 Hour Maintenance


Cancel your Monday plans on Everquest, ask Batman for a rain check, and take down your “John Smedley is Satan” banner. This Monday, the 23rd of April, Sony Online Entertainment will be going offline for maintenance. The extended maintenance period will last approximately 24 hours, from midnight to midnight Pacific time. Consider Monday as the … Continue reading “A Day Without A Play: SOE 24 Hour Maintenance”

Warhammer 40k MMO Officially Cancelled


If this announcement sounds familiar, I wouldn’t get your hopes up. This time the announcement is official, Warhammer: Dark Millennium Online has been cancelled. Well, somewhat. In a press release today, THQ announced that the Dark Millennium will no longer be an MMO, but will instead become a single player game. So the title is dropping the … Continue reading “Warhammer 40k MMO Officially Cancelled”

Guild Wars 2: Genius Method of Catching NDA Violators.


How do you stop someone from stealing your art and claiming it as their own? You watermark it, just enough so that it doesn’t get in the way of the actual image. How does a developer stop people from violating the non-disclosure agreement and posting screenshots of, say, Guild Wars 2 anonymously? Equal levels of … Continue reading “Guild Wars 2: Genius Method of Catching NDA Violators.”

Guild Wars 2: Legit Real Money Trading, "Convenience Items" In Cash Shop


In Guild Wars 2 we have three currencies: gold, karma, and gems. Gold is the common in-game currency. Karma, which players earn in-game but cannot trade, is used for unique rewards. And gems are the currency that’s bought and used to purchase microtransactions. Mike O’Brien has gone on Arenanet’s blog to post about Guild Wars 2’s upcoming … Continue reading “Guild Wars 2: Legit Real Money Trading, "Convenience Items" In Cash Shop”

Guild Wars 2: Legit Real Money Trading, “Convenience Items” In Cash Shop


In Guild Wars 2 we have three currencies: gold, karma, and gems. Gold is the common in-game currency. Karma, which players earn in-game but cannot trade, is used for unique rewards. And gems are the currency that’s bought and used to purchase microtransactions. Mike O’Brien has gone on Arenanet’s blog to post about Guild Wars 2’s upcoming … Continue reading “Guild Wars 2: Legit Real Money Trading, “Convenience Items” In Cash Shop”

Guild Wars Dropping .05% Of Players, Old Windows OS


As a college student living off of what I can, I am sympathetic to the plight of people who cannot afford to buy a new computer. Unfortunately, the time comes in any game’s life where those who for one reason or another are unable to upgrade, are left behind, and generally developers ensure that this … Continue reading “Guild Wars Dropping .05% Of Players, Old Windows OS”

Mass Effect 3: The Right Way To Protest


Here at MMO Fallout, I’ve devised a sport known as “competitive charity,” a corporate sport where the rules are simple: Donate more than anyone else to a respectable charity and you win the prize. What is the prize? We haven’t figured that out yet, but it is in progress. So far, competitive charity has been … Continue reading “Mass Effect 3: The Right Way To Protest”

Everquest II And Cancer: A Froglok's Story


This is a depressing post but I need some help.  My 6 yr old son has cancer and was recently given 6 – 12 weeks to live. He has a frog that he likes to run around Tenebrous Tangle Island on; however, it is sparse and he has requested to add trees, fences, stairs, animals … Continue reading “Everquest II And Cancer: A Froglok's Story”

Everquest II And Cancer: A Froglok’s Story


This is a depressing post but I need some help.  My 6 yr old son has cancer and was recently given 6 – 12 weeks to live. He has a frog that he likes to run around Tenebrous Tangle Island on; however, it is sparse and he has requested to add trees, fences, stairs, animals … Continue reading “Everquest II And Cancer: A Froglok’s Story”

Funcom Q4 Finances: Project A Unveiled


In their third quarter finances, Funcom predicted a lower revenue for quarter four on account of the initial fervor over Age of Conan’s free to play ending. In the presentation, released today, Funcom reaffirmed this by posting a revenue loss of 11% quarter over quarter. While Age of Conan remains Funcom’s primary source of income, … Continue reading “Funcom Q4 Finances: Project A Unveiled”