Evolve Re-Releases As Free To Play Title


Turtle Rock Studios officially announced today that Evolve will re-launch with a free to play model. The announcement comes after the title was mysteriously removed from sale on Steam last night. In addition to removing the entrance fee, players will be able to unlock everything simply by playing the game. Evolve has been completely overhauled … Continue reading “Evolve Re-Releases As Free To Play Title”

The Realistic Future of MMO Fallout


So I can halt any fears: This is not a shut-down announcement or news that I’m getting bought out. With MMO Fallout’s seventh (good lord) anniversary coming up, I wanted to discuss the realistic future of this website and how I see things changing in the coming months. If you’re a regular viewer of this … Continue reading “The Realistic Future of MMO Fallout”

Denis Dyack Blames Unethical Press For Kickstarter Failure


Shadow of the Eternals was meant to be the successor to Eternal Darkness, the latter having been developed by defunct game studio Silicon Knights and the former by Precursor Games, a new company molded out of the core team of Silicon Knights. The first Kickstarter campaign was a failure, gathering $128,000 of the $1.35 million requested. … Continue reading “Denis Dyack Blames Unethical Press For Kickstarter Failure”

[Column] Are Pirates Starting To Admit Defeat?


Video game piracy may be going away, a thought that is sure to terrorize every consumer who feels entitled to a free lunch, but while we’ve been hearing this statement from publishers for years accompanied by their games being cracked and leaked at launch or, in some cases, weeks and months before. We hear it … Continue reading “[Column] Are Pirates Starting To Admit Defeat?”

[Column] The Death Of Out-Of-Genre Subscriptions


I casually refer to the 2009 – 2010 time span as the Suicidal Subscription Pact, where business logic in gaming decreed that subscription fees must be tacked on to genres that had previously been available for just the cost of the game. The time marks one of the last eras of businesses unsuccessfully copying functions … Continue reading “[Column] The Death Of Out-Of-Genre Subscriptions”

2014 In Review: Best Moments Of The Year


Let’s look at the year with rose tinted glasses, or perhaps a glass of hard liquor. As with any year, we had a lot of bad and a lot of good, so let’s take a minute to focus on the good stuff. 1. Goodbye Mythic Entertainment This one is a bit cruel, but perhaps the … Continue reading “2014 In Review: Best Moments Of The Year”

Not Massive: Prey 2 Cancelled


Bethesda has announced that the on-again off-again first person shooter Prey 2 has been officially cancelled. The original Prey, released in 2006, put players in the role of Tommy, a Cherokee who finds himself in the middle of an alien invasion. The game ended with the phrase “Prey will continue…” Since its release, the status … Continue reading “Not Massive: Prey 2 Cancelled”

Wildstar To Address Server Population


Carbine Studios has revealed over Twitter that an update is coming to address population issues on servers. No more details are available at this time. @GuildUMBRA @tonyrey @Pappylicious @WildStar we are working on some tech regarding that issue. You should hear about it soon. — Stephan Frost (@StephanFrost) August 25, 2014 (Source: Twitter)

See Lifeless Stream This Weekend


(Editor’s note: This article would be a whole lot more helpful with a link to the Livestream. Here it is.) The zombie sandbox craze continues to live on, just like the zombies that inhabit the worlds. Rigid Studios is a Sweden-based independent developer looking to jump on board with their own spin on the genre, … Continue reading “See Lifeless Stream This Weekend”

Missing Worlds Media Talks: City of Titans


The story behind Missing Worlds Media and City of Titans is one of true inspiration and dedication. When NCSoft announced that City of Heroes would sunset along with Paragon Studios, members of the community rose up to answer the call to action. By the time City of Heroes shut down for its final maintenance, plans … Continue reading “Missing Worlds Media Talks: City of Titans”