Final Fantasy XIV: A Nice Publicity Stunt, Regardless…


If Oprah was running Final Fantasy XIV, I imagine the situation would have started with her gathering the development team into one room and shouting “Look under your chairs! You’re getting fired, and you’re getting fired! You’re all getting fired!” Okay, so Tanaka was the only person to actually get fired in the development restructuring, … Continue reading “Final Fantasy XIV: A Nice Publicity Stunt, Regardless…”

Target/Walmart Pulled Final Fantasy XIV From Shelves


As per my own rules, I try to keep the product sales relegated to digital distribution, mainly because considering retail giants would require me to either include stores from a number of countries, increasing the sources I have to regularly check, or just not include any at all. So, in the effort of fairness, I … Continue reading “Target/Walmart Pulled Final Fantasy XIV From Shelves”

Final Fantasy XIV: Holy Free Third Month, Batman!


Back in October, Square Enix announced that early adopters of Final Fantasy XIV would receive an additional month of time to try out the game, play through it, and hopefully weather out the storm of issues with the game. This month, Square Enix announced a tentative update coming on the 25th of November, just a … Continue reading “Final Fantasy XIV: Holy Free Third Month, Batman!”

Final Fantasy XIV: Not Satisfactory


MMOs are a bit like children in that eventually we have to ask when the babying has to stop and the real growth must begin. At what point do we start saying “no, don’t pull the cat’s tail, what the hell is wrong with you?” instead of “he doesn’t know any better.” No doubt this … Continue reading “Final Fantasy XIV: Not Satisfactory”

Final Fantasy XIV: No, Subscriptions Should Not Be Convenient…


Playing Final Fantasy XIV requires a base $9.99 monthly fee plus $3 per character, leaving you with a $12.99 monthly cost assuming you only create one character (and with the ability to be all classes, there is no need for a second character, quite frankly). Assuming most of the visitors to MMO Fallout have played … Continue reading “Final Fantasy XIV: No, Subscriptions Should Not Be Convenient…”

Absolutely Brilliant! Episode #1: Final Fantasy XIV


Here at MMO Fallout, I try to offer my help to companies more in the form of business decisions, rather than what I might feel that the game needs. I only play a handful of MMOs, and honestly am not the best person to go to in order to find out what your game needs … Continue reading “Absolutely Brilliant! Episode #1: Final Fantasy XIV”

Final Fantasy XIV 360 Not Cancelled, Just Delayed Forever


If you check any gaming related website, electronics store, or wikipedia, you’ll find that Square Enix is set to release Final Fantasy XIV on the 30th of September for the PC, and sometime in March next year on the Playstation 3. What you won’t find, on the other hand, is a release date, or an … Continue reading “Final Fantasy XIV 360 Not Cancelled, Just Delayed Forever”

Final Fantasy XIV: No Microtransactions


When Realtime Worlds announced that All Points Bulletin would not feature a cash shop, of course they meant “unless the voices in our heads tell us that the community wants a $25 mount.” Whether or not you enjoy paying over an existing subscription fee, I think we can all agree that the cash shop system … Continue reading “Final Fantasy XIV: No Microtransactions”

Final Fantasy XIV: Delays And Pricing Structure


I’m not a fan of cross-platform games as the more systems that are added to the fray, the higher the odds for delays due to unforeseen problems on one system. The end result is that, in an attempt to please everyone in the crowd, the developer delays all of the titles in order to ensure a simultaneous … Continue reading “Final Fantasy XIV: Delays And Pricing Structure”

Final Fantasy XIV: Running, Not Jumping


The more I read about Final Fantasy XIV, the more strange quirks I find in the game. Square certainly looks to stab the conventional MMO in the heart yet again with this title, and changes not only from Final Fantasy XI, but other traditional MMOs leave us with a myriad of thoughts, ranging from cool … Continue reading “Final Fantasy XIV: Running, Not Jumping”