Wait, Wasn’t Funcom Downsizing? Another MMO?


My encyclopedic, borderline obsessive compulsive brain allows me to notice trends and related material, even if I can’t exactly remember when it happened or what that related material is (if my brain was encyclopedic, no one bothers to put the books back in alphabetical order, and someone keeps drawing on the pages). So when I … Continue reading “Wait, Wasn’t Funcom Downsizing? Another MMO?”

Wait, Wasn't Funcom Downsizing? Another MMO?


My encyclopedic, borderline obsessive compulsive brain allows me to notice trends and related material, even if I can’t exactly remember when it happened or what that related material is (if my brain was encyclopedic, no one bothers to put the books back in alphabetical order, and someone keeps drawing on the pages). So when I … Continue reading “Wait, Wasn't Funcom Downsizing? Another MMO?”

Funcom: Age of Conan Unaffected


Earlier this week I did an article on Funcom laying off 20% of their workforce. While the layoffs have officially delayed Funcom’s upcoming MMO, The Secret World, by at least 3 months, I questioned how this would affect Age of Conan, namely its upcoming expansion: Rise of the Godslayer. I can happily say that, in … Continue reading “Funcom: Age of Conan Unaffected”

Funcom Layoffs: Delays Imminent


As September draws to a close, Funcom ends the month on a bad note: The developer of the MMO Age of Conan announced today that they are laying off 20% of their workforce. The developer is looking to reduce redundancies in its ongoing focus to move the company to Montreal, where they can enjoy more … Continue reading “Funcom Layoffs: Delays Imminent”

Age of Conan Adds Don’t Die Challenge


Age of Conan is back on track with content updates. Today, Funcom has added in Unconquered mode. In Unconquered mode, you’ll create a new character and go through the game as normal. The goal here is to get as far as you can without dying, with your character receiving rewards the further they get in … Continue reading “Age of Conan Adds Don’t Die Challenge”

2017’s Predictions Revisited: How Did We Do?


It’s that time of year, folks, where MMO Fallout looks back on our predictions for this year in order to hand ammunition to the very people who regularly remind me that I have no idea what I’m talking about. This year I did pretty well, out of 30 mostly serious predictions I would say that … Continue reading “2017’s Predictions Revisited: How Did We Do?”