Paladins Ditches Heavy Customization

Paladins 2015-11-29 14-59-43-26

Paladins is a MOBA game that puts emphasis on players being able to customize their characters via collectible cards, at least until Hi-Rez decided not to. While originally billed as a game that would carry a small number of highly customizable heroes, a recent interview with Erez Goren has revealed that the developer plans on limiting just how much the cards can change a character. In the interview, Goren points to play tests revealing that players wanted more heroes, but heroes that were easily identifiable much like they are in Dota or League of Legends.

“People don’t seem to appreciate the variation on a character as much as they do having a new character that does things that particular way.”

Check out MMO Fallout’s coverage of Paladins here.

(Source: Rock, Paper, Shotgun)

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