Champions Online on the 360: Officially Canned


Only on PC

“It has always been, and still remains our intent to release on consoles, and as soon as we’re able to share more information about it, we will.”
-Daeke, Community Manager, Cryptic Studios, on Champions Online on consoles.

One  downside to the internet is that anything you say can and will be used against you in the court of “hey, you said this.” I don’t think I need to remind Mythic of Mark Jacob’s now famous quote regarding the health of MMOs being tied to how many servers are opened post-launch, but I digress. Back when Champions Online was still in closed beta, Cryptic still had high hopes to get the title out on the Xbox360, as one of the few console MMOs on the market. I even commented on Champions Online in 2010: A Blue Moon Year.

“Will we ever see a new 360 MMO? Champions Online and Age of Conan are just two titles slated to release on the Xbox360, and we learned earlier this year that it is Microsoft’s doing that is delaying these titles. With the cancellation of the planned BBC streaming, alongside another year of no MMOs on the 360, Microsoft continues to make an ass of itself in regards to its live service.”

Since I’ve already revealed the spoiler in the title, there’s no point delaying this any longer: According to a Cryptic Studios developer, the console version of Champions Online has been canned, with no plans to revive the project. In a post on the official forums, Jackalope had this to say:

“100% of our focus is on making the current PC product the best it can be. There are no current plans for a console version of Champions.”
-Jackalope, Cryptic Studios, on Champions Online on the 360.

This quote does answer a few questions players had, namely why Champions Online was announced for the consoles, but the more recent Cryptic title Star Trek Online has had minimal buzz about a console release. You can take Jackalope’s word with as much salt as you please, as this would not be the first time a high level employee has said something stupid or patently false about the game they work on, however we are going to have to take his word for the moment.

I’m sure Microsoft’s well touted ability to turn developers away from putting MMOs on their consoles had something to do with this decision, but the less-than-stellar reception to Champions Online since release may have been the final straw that broke the console’s back, in a manner of speaking. I’m sure the community will find some way to spin this news in a million different directions.

For those of you still waiting for a console MMO that is not Final Fantasy XI, or Massive Action Game, you are still out of luck. Age of Conan is still allegedly making its way to the Xbox360 this year, with The Agency, All Points Bulletin, and Free Realms bounding in next to an unnamed Turbine game, as well as possibly a Blizzard MMO.

MMOs on the consoles have historically had less of a chance of not only surviving to completion on the console platforms, but actually making it out the door to warm welcome. Searching deep enough, you can find a substantial list of MMOs dating back to the Xbox/PS2 console generation of console MMOs that were canned. So far Final Fantasy XI is the only console MMO to gain and keep a large number of subscribers, and even at that Square Enix has announced no plans to place Final Fantasy XIV on the Xbox360, although it will make its way to the Playstation 3.

More on console MMOs, and Champions Online, as it appears.

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