“Help! Anyone, everyone, we need help! The Risar are attacking!”
GM Events are nature’s way of saying “we’re willing to break from the normal monotony of every day gaming.” In most cases, these events are pretty simple in nature, and result in little change to the game’s landscape, if any at all. The event starts, players do things, and eventually the event ends. We all have fun, and might obtain a cool item to take home with us, but the next day is as if nothing ever happened. Other events, like in The Matrix Online and Tabula Rasa, such GM events can result in the death of major NPCs, entire bases being blown up, or even prelude to bigger expansions.
The above GM event took place just a couple days ago in Cave Camp, players being notified by word of mouth, and by an NPC running around the wilderness frantically screaming of the attack. Players were tasked with fighting off the Risar horde (Risar are Mortal Online’s version of Orcs, for those of you who have not played the game).
Eventually the Risar made way for their leader, the Risar Lord, to step in and finish the job. Although a number of players managed to cut the Risar Lord to size, an alliance of players from the Ascension clan (and others) bolted in, in a coordinated attack, and drove the players off to kill the Risar Lord themselves and no doubt feast upon his sweet, sweet loot.
The event wasn’t full GM-driven, it was a scripted event that was activated and allowed to run its course. Of course, Star Vault has promised to expand upon this in the future, with more GM-driven events, surprise events to come. Players will also recall such “epic bosses,” single-time monsters that only appear once, are gone when they are killed, and are controlled by GMs.
And now, for your viewing pleasure, the Risar Lord slaying (IE: People circling a mob and curb stomping it repeatedly).