Final Fantasy XIV: Physical Levels Being Removed?


Final Fantasy XIV bots.

Final Fantasy XIV is an odd bucket. For starters, I love the game, but I often find myself wishing Square would stop phoning me up at 3am, drunk, weeping and apologizing for issues I already know it is fixing. Since Final Fantasy XIV launched, cradled, and promptly slaughtered a flock of geese in its turbine engines, Square has been on the job to fix and tune the game to the liking of its community. The community, despite what one might have expected, has been quite helpful, if anything for the joy of having a free MMO to play that isn’t a Korean grinder (but a Japanese grinder!)

Taking a peek at the lodestone on Final Fantasy’s website reveals a massive list of updates that are currently in the works, from small tweaks to major adjustments. Recently new objectives have been added to the list, from new loot in battle, to balancing the synthesis system. Here are just a few new additions:

  • Instanced PvE content.
  • Auto-MP regeneration.
  • An auto-attack system.
  • Making certain NPCs more visible.

There are a lot of other features in the planning and production stages that are simply aesthetic, including the addition of more graphical “rewards” for ranking up. One question on the poll that caught my attention was whether or not players would prefer to remove the physical level altogether, with a focus being placed on each individual rank. An implication of this, as noted in the poll, is that players would craft and receive gear that relied on skill rank to wear. Another feature receiving a heavy-handed look in the poll was the attribute system, meaning a major overhaul could be in the future for that system as well.

You can check out the rest of the lodestone here. More on Final Fantasy XIV as it appears.