
Those of you who follow indie-MMOs may remember that Xsyon was supposed to launch back in 2010, around March in fact, but the title was delayed by around a year because of the need for more content. Since then, the game has received a lot more publicity, a substantially (albeit understandably still small) increased following, and a whole host of new features, tweaks, and content.
While the full game is set to go live on March 1st, players who preordered will have access beginning today when the servers go back up at around 6pm Eastern. The Prelude event, as it is called, is the beginning of players starting new civilization, following an apocalypse that wipes out most life on earth. Players are tasked with forming tribes (and homesteads for solo players) to rebuild, using their skills in everything from basket weaving to tool crafting in order to make life even a little easier. Tribal territory is where players will converge, and offer quests and solace from the harsh world.
Xsyon is an open world sandbox game with a heavy focus on crafting and evolution. Although the game has free for all PvP, that mechanic is less featured than in titles like Mortal Online and Darkfall, with heavier disincentives for gankers and griefers. As the game progresses, the poisonous “green mist” that surrounds the starting lands will open up, allowing access to new areas and new technologies. So players starting out with guns now may find down the game’s development road that guns are available.
More on Xsyon as it appears. You can read up more at http://xsyon.com/