
Before the discussion begins, let me just put something out in the open: I would love to see an MMO on the Xbox 360. Final Fantasy XI has somewhat of a monopoly, and Phantasy Star isn’t an MMO in the traditional open world sense, so that leaves Final Fantasy with the reigns. I don’t own a 360 (used to), but I know plenty of people who would love to see DC Universe, Everquest Next, Planetside Next, or even DUST 514 or The Old Republic moved over to Microsoft’s console. That being said, after the number of cancelled MMOs for the console in just the past two years, I have no faith that Microsoft will ever allow another MMO on the system (remember, Final Fantasy XI was allowed because Live was in its infancy, according to Square).
I hold the same true to Undead Labs’ MMO, but my statement over The Secret World on the 360 is only affirmed by today’s announcement that the console version is on hold. Indefinitely. How do I know? Funcom commented this:
“We are focusing on the PC version right now. That is our primary market and we want that version to be as good as possible.”
Sounds like the MMO edition of “it’s not me, it’s you.” Actually, now that I think about it, this sounds like something Cryptic said regarding Champions Online. I could use a flashback right about now…
“It has always been, and still remains our intent to release on consoles, and as soon as we’re able to share more information about it, we will.”
-Daeke, Community Manager, Cryptic Studios, on Champions Online on consoles.
That would be it. Now bring it home with what Cryptic said about Star Trek Online on the consoles.
“It’s something we can readily do in terms of technology. We’ve had it up and running on certain consoles, and had plans and designs in order to take advantage of those platforms. But as it stands right now it’s a little difficult to make that final leap on the business side of things. So, currently, just like Champions, the console version of Star Trek Online is on the back burner.”
That’s the important figure. It’s not the technological side, it’s the business side. Let’s not also forget Funcom’s intent on releasing Age of Conan on the Xbox360 and what came of that venture (read: nothing).
I’ll say the same as I said with Undead Labs’ MMO. If it does release on the 360, it will play in a form that isn’t really an MMO, but rather closer to Call of Duty in that it features a persistent leveling system but takes place in stagnant, lobby based, locally hosted match making servers.
More on The Secret World as it appears.