
Gods & Heroes is one of those MMOs that’ll make you snap your fingers, point at the monitor, and say “I think I remember that game. It launched, right? It was developed by Blizzard or something.” At least that’s what my editor in chief said when I pitched this article. Gods & Heroes, the oft-not-mentioned Rome MMO, has players collecting minions to battle creatures and lay waste to ancient Rome. The game launched at the end of last month, you can find its launch on the MMO Fallout calendar.
Moving on, if my snide remarks about the game’s reception haven’t clued you in, I will allow Heatwave’s CEO explain the game’s predicament:
As I have noted from way back in closed Beta, the economics of our game are different than those of most MMOs. We don’t need 500k users to be successful. However, our current growth rate isn’t good enough. The game deserves more people enjoying it and the three servers we have online aren’t even sweating. I’m sure some of you are concerned about what that means for the future of the game, and so I’d like to assuage your concern. Heatwave and team are 100% committed to G&H. We believe in it and as you’ll see in the list below, we are investing heavily in it and we will continue to do so.
Gods & Heroes currently costs $40, plus a subscription (or a $200 lifetime membership). According to the review on Ten Ton Hammer, the game was barren after two weeks (three servers), concluding:
It’s not that this is a bad game, it’s just far too little/late for this point in the market. The setting is wonderful, and there are some cool systems in play here…. it’s just marred by yesterday’s graphics, too little polish, and some weird design decisions. Wait until it goes on sale before you drop the money on it.
But fret not, as Heatwave has plans!
That said, in the coming weeks, we are going to begin a promotion that will drive thousands more players to the game and turn Baccus, Mars and Jupiter into communities bursting at the seams. Whatever we do, we will make sure that we first take care of you, our active players. You are the early adopters. The founders of Rome. Our “angel” investors even.
Gods & Heroes having issues is hardly surprising, given the tendency of MMOs with bad development cycles to suffer bad launches, even in the hands of another company. Gods & Heroes was one of the two games to be initially dropped when Perpetual Entertainment kicked the bucket years back.
My money banks on some sort of free trial.