
A team of Greek developers have combined their powers in order to create a video game for Amnesty International. The aim of the game is to bring awareness to Amnesty International’s push to end the death penalty in the countries where it still exists. Players take the role of an AI advocate in several countries that still push the death penalty, including the United States, China, and Iran. The player must open an Amnesty International office and raise public support for banning the death penalty.
You may recognize a few of the names on the group roster: Tasos Flambouras, Irene Zeleskou, and Allan Stellakis from the Darkfall developer Aventurine. Well, you probably recognize Tasos Flambouras anyway.
“The hardest part was to find an idea that could become a game but not betray the issue. We had seen something developed in the past by a French company for Amnesty International — it showed people being shot by an execution squad and the player had to stop the bullet with his hand. We thought this gave the entirely wrong message — the issue is not as simple as stopping the bullets. We needed an idea that worked for an issue that is so depressing and dire, but that was also fun to play. It also needed to put across Amnesty International’s message without portraying the inmates as angels — they are scum and they’ve committed crimes, but there are other reasons why they shouldn’t be executed.”
-Tasos Flambouras
Amnesty: The Game is available to play from the group’s website, linked below.
(Source: Game Politics)
(More: Amnesty: The Game)
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