Star Trek Online’s PvP Sucks, Could Be Removed, Says Cryptic


I don’t think I can be any clearer on this point. You the players don’t like it, we the developers don’t like it and all the data we pull from the servers backs up the statement as well. Now, we could start discussing why PVP is the way it is. There are lots of reasons, some you as players know and some you don’t. Discussing that particular topic wouldn’t move us forward, now is not the time to figure out who is to blame for what and why.

Can the player vs player element of Star Trek Online be saved? Literally. PvP has never been a major focus for Star Trek Online, in fact the section of the game is so unpopular that Cryptic is willing to remove it completely without impact to the overall player base. Cryptic’s Gozer is on the forums to discuss the bad news, noting that he is now the only resource standing between PvP and total death. In the weeks to come, he shall decide the fate if Star Trek Online’s PvP continues in a new form, or dies completely.

This situation is reminiscent of the Klingon faction support. Cryptic reported last year that they would not be supporting the Klingon faction due to low resources and low player interest, however the low player interest was due to the fact that the Klingon faction was released in a very unfinished state. So this seems to be another case of Cryptic releasing a portion of the game unfinished, only to cite low interest as a reason that they aren’t able to put resources into fixing it.

More on this as it appears.

(Source: Star Trek Online forums)