
World of Warcraft may still be at the top of the game, but if the past few years are any indication, it is a title that may be lost in the foreseeable future. Since it hit its peak just a couple of years ago, World of Warcraft has seen a substantial loss of players, down to the current level of approximately nine million. Still, this figure doesn’t appear to have frightened the top brass at Blizzard Entertainment.
In an interview with Gamasutra, Blizzard stated that the developer has no plans to increase the current free to play limit. Producer John Lagrave commented that there are special parts of the game that he would rather reserve for paying customers.
“We looked at whether Level 20 would give you a good sense of what our game is, and we think it does. We’ve definitely slid some of the pay-for features into the first 20 Levels,”
Sorry, gamers who for one reason or another are still holding out.