World of Darkness: A Long Way Out


World-of-Darkness-MMO-Revealed

One of the downsides of MMOs lies in their very long development times, and it can be easy to forget just how far out certain games are when the developer is already talking about them. Take World of Darkness as a prime example, coming from CCP and set in the world of Vampire: The Masquerade. The more we hear about the upcoming sandbox MMO, the better it sounds. player-driven stories, permanent death, and more.

On the other hand, it will be a few more years until we get our hands on World of Darkness. At least two, likely more. The game is still in the stages of pre-production, and the team is unwilling to offer much in the way of deep gameplay videos. Luckily, though, the team has about seventy people working hard on getting systems in place, and restructuring Eve Online’s technology to work in a faster, more action oriented setting.

So keep those mouths puckered, World of Darkness will be ready for you to want to suck their blood before you can say vampire. In every language on earth, past, present, and future.

(Source: Penny Arcade)