Funcom Q2 Release Points Toward “Experimental” Games


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Funcom has released their second quarter earnings for 2015 and it doesn’t take a genius to know that the results are not good, because the geniuses have already been telling us for the past month. Revenues at the company are down, from $3.19 million over the same period last year to $2.65 million this quarter. While we knew that Lego Minifigures Online was not a financial success, Funcom notes in its report that the company was forced to write off $2.9 million in the second quarter on “impairment charges,” a fancier term for worthless assets.

In response to its dwindling sales, equity, and cash in the bank, Funcom has announced a new development strategy focused on developing small, experimental, low risk titles that can be released at a rate of at least one per year with one larger game in production at all times. The new plan also includes upgrading the Dreamworld engine to integrate it with third parties (licensing), as well as making further use of in-house properties.

The first product of this new experiment is “The Park,” an experimental single player game set in the horror theme park from The Secret World and set for release in October. Check out the trailer below.

(Source: Funcom)