Behind Schedule On Camelot Unchained, City State Entertainment Announces Second Title


Camelot Unchained was Kickstarted in 2013 and is now many years behind schedule. What is City State Entertainment going to do about it? Work on a second game, of course!

MassivelyOP conducted an interview with Mark Jacobs today ahead of the announcement of Colossus, a second game that has been in development since July of last year. Jacobs acknowledges that some people are bound to be angry about this announcement, but promises that the existence of Colossus has brought in improvements that will also be enjoyed by Camelot Unchained.

“I think that people will react the way people always react to things. Some will be angry, some will be “Whatever, as long as we get CU,” and others will be happy, as they will see all the good stuff that is now part of the engine. And, if something is part of the engine, that means it’s part of CU. Others will be happy because they will get to play an additional game besides CU that they are not being charged for, and they’ll be especially happy if they like PvE games.”

You only get to play an additional game if either of them actually hits launch, Mark.

After missing its latest release date expectation, City State Entertainment still has no clue when people can expect to see Camelot Unchained launched. Colossus meanwhile has a tentative release date of the end of the year. If it actually makes that launch date, we will be shocked.

Camelot Unchained Releases Newsletter


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The latest issue of Unveiled, the Camelot Unchained newsletter, has been released. You can read the entire newsletter at the link below, but the gist of it is that funding has neared $3 million, at which point CSE will hire a sound engineer. Secondly, while some of the structures in Camelot Unchained will be pre-built, CSE is leaving it up to the players to build the rest of the architecture. Players will have incentives to create cities that are properly fortified, since they are easier to defend and offer more opportunities for crafting.

As for player housing, they want it to be an activity that can be enjoyed or ignored at the player’s whim.

If you want to spend hours building, upgrading, expanding, decorating, and making it awesome so you can invite your friends over to be impressed, go for it. We don’t feel that many of you will need a whole lot more reason than that to build, and we don’t want to push you into having to pick out a plot of land and take up the role of part-time interior decorator if all you want to do is go out and kill your enemies.

There are also some bits about art, the latest build of the game, and more. Check it out at the link below, but be warned that it’s quite a read.

(Source: City State Entertainment)

Camelot Unchained Successfully Funded


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Camelot Unchained is the newest MMO from Mark Jacobs, who fans will be familiar with from his work at Mythic Entertainment and on MMO Fallout’s quote board. Camelot Unchained will feature three factions going at it in the massive realm vs realm battles introduced way back with Dark Age of Camelot. Players will be able to take part in battles with hundreds of other players, create dynamic buildings, and even choose a life of nonviolence crafting weapons for your fellow allies to use in battle.

With just over an hour to go, Kickstarter is well past its goal of $2 million, bringing in $2.2 million and counting.

(Source: Kickstarter)

Camelot Unchained Is All RvR, All The Time


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City State Entertainment continues to pump out new information regarding Camelot Unchained, Mark Jacobs’ next MMO. Camelot Unchained may not be coming out for quite a long time yet, but City State Entertainment has been hot on track releasing new information regarding the upcoming title. In the latest developer blog, CSE wants us to be clear: Camelot Unchained isn’t an MMO with RvR tagged on. Instead, RvR IS the game. As the blog post points out, let’s just say there are no drops at all and damn few NPCs. Players will have to rely on other players to craft the best gear in the game, and rely on bashing in the skulls of opposing factions to get some decent loot.

CU is a TriRealm™, RvR-focused game. It is not an RvR-centric game like Dark Age of Camelot and it is certainly not a “just bolt on the RvR; that will work!” game like so many others. It is as pure an RvR game that I have ever worked on, plain and simple. Everything in this game is geared to the TriRealm concept, whether it is the crafting system, housing, skill progression, etc. You will explore, fight, capture, level, etc. all within a competitive RvR world that was crafted with this FP in mind.

The blog post doesn’t go into detail on the leveling system, however it does point out that players will be sufficiently rewarded, even if they aren’t particularly good at RvR. There will also be things to do for players who aren’t so privvy to fighting other players will have activities to keep them busy, from crafting to the game’s housing system.

(Source: City State Entertainment)

Mark Jacobs Announces Camelot Unchained


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It feels like ages since we last spoke of Mark Jacobs and City State Entertainment, the end of September in 2011 if you’re keeping track. Since then, the team has been hard at work on what many of us have hoped would be the spiritual sequel to Dark Age of Camelot. Today, Jacobs has graced us with the announcement of Camelot Unchained, an upcoming MMORPG. Why don’t I let Mark Jacobs tell you more about it?

The core concept for the new MMORPG focuses tightly on three key elements, RvR, housing and a true player-owned economy. The central conflict encompasses a trio of diverse, competing realms – Arthurian, Tuatha Dé Danann and Viking – each seeking to assert its dominance over an open and persistent world reflecting the universally familiar but greatly re-imagined Camelot and European mythos. All aspects of this RvR-focused MMORPG are tied into and support the three realms’ ongoing battle for superiority and control. The player housing and crafting systems will also be very significant components and both key closely into the RvR theme.

Three faction, RvR focused, with housing and a player-driven economy? Someone cancel my happy pills, I shan’t be needing them anymore. For more details, Massively.com has a fantastic interview with Mark Jacobs about the concepts and ideas behind Camelot Unchained. City State Entertainment will be launching a Kickstarter campaign soon to raise funding for the MMO.

(Source: City State Entertainment)