The Frustration of Forced Grouping


ffxiv_09092013_082834

When it comes to MMOs, I have no problem with dungeons requiring groups, sandbox MMOs where the game is best played with groups of people or with clans, or even when the best gear is only obtainable by running dungeons. I have a problem with Final Fantasy XIV’s use of forced grouping, however, in the main scenario quest series. There are several quests around level 15 which require you to use the duty finder to complete a dungeon in order to progress through the main story. After sitting in the duty finder for well over an hour, I checked the tool only to see that I was the only person waiting in line. Two hours later, still the only person in line.

In any other game this wouldn’t be as big of a problem. You might miss an achievement or a vanity pet or something of the like, but ultimately the quest can be glossed over. For Final Fantasy XIV, not being able to find a group for this duty means not being able to progress through the main quest, which means not being able to complete the quest to receive a retainer, which means not being able to sell anything on the market. It means not being able to pledge yourself to one of the three grand companies and to rank up to receive a chocobo license. No access to selling on the market, no access to mounts, and probably other content that I’m just not aware of yet. After more than two hours of waiting, I left the game.

But that’s just my opinion, I could be wrong.

FFXIV Back On (Digital) Store Shelves


ffxiv_09082013_083223

Good news, everyone. A couple of weeks have passed since Final Fantasy XIV entered its head start phase, during which the servers became consistently flooded with players all looking to make their home in Eorzea. Due to the overwhelming response by players, Square Enix decided to temporarily halt digital sales of the game on their official website and via third parties. The good news is that the game appears to be back on digital shelves and is once again for sale, meaning if you didn’t manage to get your hands on it the first time around, your opportunity has come again.

Players who started out when the game went live should see their subscriptions begin renewing soon.

(Source: Square Store)

MMOrning Shots: I Will Kill You


ffxiv_09092013_231758

The final design looks nothing like the icon in the purchase window, but I don’t think that explanation will stop my Lalafell archer from putting an arrow between my eyes. When he does kill me, someone tell my wife that I’ve been living in her attic for the past year. Also that loan I asked her to co-sign was actually a marriage certificate.

FFXIV Accounts Being Stolen Via 3rd Party Websites


ffxiv_09082013_083223

Gold farmers often make use of accounts stolen from their previous customers or by breaching security at third party websites and matching lists of usernames and passwords, and as with any big MMO launch, Final Fantasy XIV is already seeing a surge in stolen accounts. In a post on the FFXIV forums, Square has confirmed that a third party source is using a list of stolen accounts from an outside website in order to break into player accounts and use them for gold farming and chat spam.

Currently, we have confirmed that a third party is using account names and passwords, thought to be obtained from security breaches of other companys’ online services, in attempts to gain unauthorized access to Square Enix accounts. If you are using the same account name or password as your Square Enix account on other online services, there is a much greater chance that a security breach at any of the other online services could potentially lead to your Square Enix account being compromised.

Accounts suspected of being stolen will be restricted until the user can verify their ownership.

(Source: FFXIV)

FFXIV Review Part 2: The Bad


ffxiv 2013-08-19 00-31-56-61

(Editor’s Note: This was originally supposed to be a one part article, but for some reason it was playing hell with the server, so it has been split up)

Now let’s talk about the negatives, starting with everyone’s favorite piece from 1.0: Levequests. Levequests are back and they are just as convoluted as they were in their past iterations. Levequests work by accepting them at an appropriate NPC, who then directs you to another area where you enter a specific location and “initiate” the levequest. This generates monsters that are specific to you and cannot be attacked by anyone else, and at the end you are rewarded bonus experience and gil. Remember the artificial limits I mentioned that were in that other game? They are back. Levequests are limited to six daily, however they roll over and stack for any days you miss or don’t run any. What this means is that the more dedicated players will quickly run out of things to do, since traditional quests are sparse and easily completed.

For now, players are power leveling by completing FATES, the game’s open quest system similar to those found in Guild Wars 2, Rift, Defiance, etc. The FATE system not only awards extremely generous amounts of experience, but they pop up fast enough that they are not only the best form of leveling up, but compared to the sparse story quests and limited levequests, they are the only viable option for a solo player to level up that doesn’t involve sitting around just killing stuff for base experience.

And I’ve already touched on this in the previous, very short impressions piece, but the more I look at it the more I believe that Square Enix hires their designers by going to McDonald’s, finding the people who weren’t qualified to work there, and ignoring them for the homeless person rummaging through the dumpster out back. Now that the server issues are mostly squared away, I can turn my attention to other choices that would qualify under “why didn’t you learn this the first time?” Like the horrible chat interface that forces you type a person’s name in if you want to blacklist their chat, making blocking goldfarmers just about impossible when they are either spamming too fast to writer their names down or, god forbid, their name uses confusing or special characters that can’t be replicated on an American keyboard. Forgetting an easy ignore button in an MMO is something I’d expect from a startup company, not from a game that is built from the remains (and lessons) of one of the worst launches in gaming history.

There are plenty of rookie mistakes that Square continues to make, including the total lack of an AFK kick function resulting in unnecessary server congestion, being unable to leave chat on “shout” and having to select it every time, the fact that you have to log in to multiple different websites to manage various aspects of one account, and the total lack of defense against gold spam.

ffxiv_09092013_082834

I did my best to review Final Fantasy XIV: A Realm Reborn without thinking about the MMO’s prior release, but I found that the game is just too deeply burned into my brain to not make comparisons. That being said, I think that people who even slightly enjoyed the original MMO will be very happy to see the improvements that Square Enix has made. Those of you who are just coming in for the first time will either be overjoyed or disappointed to know that FFXIV doesn’t deviate from the standard MMO spectrum all that much.

If you put a gun to my head and asked for a numerical score, I’d give it a 9.0 out of 10. Yes it isn’t perfect, and I’m sure there are a lot of people who simply will not like it. I can see myself paying the monthly subscription for this, which is a lot more than I can say for most other MMOs.

Extra Free Trial Time For FFXIV


ffxiv_08292013_130902

If there is one word that can be used to describe Final Fantasy XIV’s launch, it would be “extra smooth,” in that it is neither one word nor is it accurate. While Square Enix continues to monitor server stability and population, and while FFXIV remains unavailable for purchase, Naoki Yoshida has once again turned to the forums to explain that they are indeed working on solutions to overpopulation and a general inability for players to log in or create characters due to overwhelming traffic. Wednesday will see the addition of new worlds, tweaks to existing servers, and more.

As an apology to fans who are unable to log in, or having difficulty creating characters, Square Enix will be extending the free trial period for seven days to all players, including those returning from legacy 1.0 accounts. Trial extension will be handed out on Wednesday with the server maintenance.

(Source: FFXIV)

MMOrning Shots: Fishing Buddies


ffxiv_08292013_130902

In Final Fantasy XIV, fishing isn’t just a skill, it is a way of life. Well maybe not, but it is rather addictive. Not to throw fuel on the fire but like many of the other components, fishing in FFXIV 1.0 wasn’t just boring, it was needlessly complicated, and it wasn’t nearly as useful as it is now. These days, fishing does everything from curing hunger, athlete’s foot, finds tax loopholes, and in special occasions can even be used in Finnish dance. And if you look hard enough, you can even find some fish.

Once you hit level 10 in your first chosen class, you are able to travel to Limsa Lominsa (I suggest waiting until 15 when you unlock the airship, it is a long walk otherwise) assuming you didn’t start there, and join the Fishing Guild. Once you start, the goal is to complete your fishing log, complete the occasional quest, and work on your records. The fishing log is a handy tool which fills in with information as you catch fish, detailing prime locations and some information. Quests are available every five levels, and your records are updated whenever you catch a larger fish in a specific category.

 

MMOrning Shots: Your FATE Is Sealed


ffxiv_08262013_105131

In Final Fantasy XIV, the FATE system is a series of short events that pop up all over the world. Sometimes you might be tasked with defeating an insane band of fungus creatures, sometimes you have to drive back an invasion of bandits, and sometimes you just have to beat the tar out of a new recruit. Life is interesting like that.

Square Enix Halts FFXIV Digital Sales Due To Traffic


966ce73ec454b6412c2fc62ab4c85f1f

Final Fantasy XIV is selling so well that Square Enix can’t keep up with the traffic. Early Access became three days of players being unable to log in due to emergency maintenance, server loads, high traffic, errors, worlds being full, server queues full, and worlds being locked to new characters. For the sake of limiting new customers until they can deal with the current crop, Square has announced that they will be halting digital sales of FFXIV for the time being.

Important Notice About FINAL FANTASY XIV: A Realm Reborn – Due to the overwhelmingly positive response to FINAL FANTASY XIV: A Realm Reborn, we are currently experiencing extremely long wait times for users to be able to log in and play. As a temporary measure, we will halt sales of FINAL FANTASY XIV: A REALM REBORN’s digital download products so we can accommodate all of those wishing to play. We are working to expand our server capacity in the coming days. We sincerely apologize for the inconvenience this causes.

(Source: FFXIV Blog)

Naoki Yoshida Apologizes For FFXIV Launch Issues


ffxiv 2013-08-19 00-31-56-61

If you’ve tried playing Final Fantasy XIV in Europe or North America, you are likely fully acquainted with the extended length of downtime and maintenance period on the related server clusters. A large number of players were completely unable to log in on Sunday, and the problems with heavy loads continue to plague FFXIV’s servers. FFXIV’s producer, Naoki Yoshida, has posted an apology on the official forums in response to the ongoing issues, noting that while many of the login bugs have been fixed, there is still problems related to heavy traffic that must be attended to. Unfortunately for eager players, it looks like the login restrictions will not be going right away.

Although we have successfully addressed a number of serious issues in the past several days, we have nevertheless decided to implement login restrictions for the time being due to the extremely heavy load being placed upon the servers. In this way, we can ensure that the maximum number of players can play the game without risking a server crash. I know no one wants to wait to log in, but I hope you all understand why we believe this precaution is necessary.

(Source: FFXIV Forums)