Marvel Heroes Has Ten Year License


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Gamers who follow the news are understandably concerned over the state of Marvel Heroes. The new year brought with it a purge of Marvel titles from digital stores, games sold by Activision, Capcom, and others were unceremoniously removed and it appears are not coming back. Granted, not that many of them were good, but that’s not the point. Marvel’s track record on digital games is one wrought with arbitrary license limits, a factor that will no doubt come into play for Marvel Heroes.

The good news is that, according to Gazillion Creative Director Jeff Donais, the license with Marvel is good for at least ten years.

“Gazillion will always be the Marvel Heroes studio. There may be additional Marvel games – there’s a kid’s game as well, but it’s public information that we have a ten year license with Marvel, and we have many years of content planned for Marvel Heroes.”

You can read the rest of Donais’ comments at the link below, but at the very least it looks like Marvel Heroes will be with us for a long time to come.

(Source: PCGamesN)

Marvel Heroes Adding More Villains


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Marvel Heroes continues expanding its roster of heroes, and now even villains. In a post on the official website, Gazillion announced that players can get their hands on an advance pack, including Dr Strange, Juggernaut, Magneto, Moon Knight, Nightcrawler, Psylocke, Silver Surfer, Sue Storm, Star-lord, and Venom. The advance pack also offers two additional characters who have yet to be named, as well as other bonuses including fortune cards and alternate costumes. The pack will set you back, however, by a good hundred dollars.

Players will receive the heroes as they are released, which Gazillion expects to occur throughout 2014 and into 2015. If you aren’t so excited to throw down $120, you can always wait until the heroes are released and buy/acquire them individually.

(Source: Marvel Heroes)

Marvel Heroes Adds Its First Playable Villain


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Marvel Heroes is poised to add its first playable villain in an upcoming update set to launch alongside the release of Thor: The Dark World. Yes, the next playable character will be Loki himself, god of mischief. Loki’s default outfit will be straight from the film, and his power set is based around illusion, sorcery, and crowd control. According to MMORPG.com’s coverage, players will not be sure if they are fighting Loki during PvP matches or one of his illusions. Loki is also capable of tapping into his Frost Giant lineage, serving as a melee tank.

Ghost Rider is also in the pipeline for release in the future.

Marvel Heroes Patch 1.11 Rolled Back


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Patches suck. Everything can seem fine and dandy in the test environment and then once the update goes live everything tends to break down. But enough about my last week, let’s talk about video games. Gazillion Entertainment released patch 1.11 last night for Marvel Heroes, which introduced the Human Torch as a playable character as well as the new system to make it much easier to acquire heroes without having to resort to the cash shop. The update is massive, if you have some time you can head over to this link to read the patch notes. The update contains a heavy amount of balancing on the existing heroes as well.

Unfortunately, as tends to happen with big updates, patch 1.11 rendered the game unplayable. With a few hours of downtime, the team pushed another patch reverting the game back to its pre-1.11 state and has assured gamers that any purchases made will still be there. The servers are coming back up just as this article is published.

Marvel Heroes Refunds Pre-Sale Buyers


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Marvel Heroes has kicked off the Star Spangled Sale, beginning today (June 28th) and continuing all the way through to July 8th. For the duration of this sale, all heroes have had their prices discounted, as well as costumes, retcon devices, and more. Naturally there are those who are putting their arms up in frustration, having made a purchase from the store just a few days ago, unaware of the incoming price drop. To aid those players, Gazillion has put a note in the sale announcement that anyone who has purchased a hero or costume since June 25th will be able to submit a ticket and be refunded the difference in price. According to the announcement, the costume refund will only be eligible if the difference is more than 400Gs.

To claim your refund, you must contact Customer Support, who will verify your in-game purchase and then refund your account. To contact Customer Support, login to your profile on Marvel Heroes.com and click ‘Support’ and ‘Submit a Help Request’. Then use the dropdown menu to select ‘Holiday Sale Issues’ and send in your request. Please note, due to the high volume of expected refund requests, your refund may take up to a week to process. Refunds can only be granted for items that were purchased from the in-game store; heroes and costumes included as part of a pack are not eligible for refund.

Gazillion’s policy is similar to that found in department stores, and through Steam if you can get to customer service.

(Source: Marvel Heroes)

Grab An Iron Man Heartbreaker Suit, Free


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Gazillion Entertainment has teamed up with Alienware to hand out approximately ten thousand keys for a free Heartbreaker suit for Iron Man in Marvel Heroes. All players need to do is head on down to the link below and register/login with their Alienware account. An Alienware account is free and is usable for future product code giveaways, of which Alienware tends to have quite often. The Heartbreaker suit is also known as the Mark 17 Artillery level RT suit, as seen in the recently released film Iron Man 3.

They keys are going fast, so make sure you get in and grab one as soon as possible.

(Source: Alienware)

MMOrning Shots: Marvel Heroes


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Today’s MMOrning shot comes from Gazillion Entertainment, showing off the new UI in Marvel Heroes.

MMOrning Shots is a (somewhat) daily line of screenshots from various MMOs. Most are taken in-house or come to us in press releases, but if you would like your screenshot featured, send it over to contact[at]mmofallout[dot]com with the subject “MMorning Shots.”

Does Marvel Heroes Set The Stage For Marvel Villains?


I’ve grown attached to Marvel Heroes ever since I previewed the game at New York Comic Con. The game is far more enjoyable if you think of it less as a newer attempt at City of Heroes and more as a spiritual successor to the Diablo games. Still, despite all the time I’ve spent going through dungeons and beating people up, drinking a whole lot of alcohol, and turning into a giant green monster…I can’t help but think that Marvel Heroes should take a nod from its genre and maybe we will one day see the release of Marvel Villains. Let’s face it, now that City of Heroes is gone, our already short list of super hero MMOs that let us play the villain has become much shorter.

Actually, DC Universe is the only one that comes to mind. Champions Online does not allow you to roll a villain. So let’s see it, Marvel! And while I’m making demands, how about a Marvel Zombies expansions as well? Then who knows where!

Comic Con Hands On: Marvel Heroes


When thinking about Marvel Heroes, I want you to remember one name: David Brevik. If you already know who David Brevik is, then my mention of his name should automatically make you think of Diablo, and that is where I would like to begin. For a while now, you may have heard of Marvel: Heroes be referred to as “Marvel Ultimate Alliance Online.” It isn’t, at least in the sense that the two don’t carry much resemblance. Instead, I think it would be more suitable to think of Heroes as the spiritual successor to Diablo. Born of the same mind, and although vastly different in many ways, it feels quite familiar.

As I’ve already mentioned, I had an opportunity to head over to New York Comic Con, and I made a note of going to the Marvel: Heroes booth and taking the game for a couple of spins. And the folks handing out cards and helping out players wanted me to be absolutely clear: Marvel: Heroes is completely free to play, and not at all pay to win. You don’t have to pay to continue through the story, you won’t have to pay to unlock heroes, and you won’t have to worry about pay to win equipment.

The demo I was able to play was rather short, a condensed version of the level that took about ten minutes to play through. Starting out on the rooftop of a city building, I was given a quest to head down into the subway and defeat Electro. Down in the city below, I took to the streets with my fellow heroes (with usernames like NYCC19), on an expansive but linear street filled with gang members. Along the way, our heroes grouped up momentarily to take down Shocker, who cut through our group of newbie players like a hot knife through butter. But through diligence (and an incredibly lenient revival system for the sake of the demo), we managed to take him down.

Heading into the sewer, I found myself in one of Marvel’s instanced areas. It was just Electro, myself, and a whole bunch of grunts in the way. The inspiration that Marvel: Heroes draws from Diablo is obvious, the player moves around by clicking the left mouse button on the scenery, which also translates to the character’s primary attack. Each character has a secondary attack made possible with the right mouse button, and additional powers that are unlocked and used with the ASDF keys.

The game looks fantastic, and handles just as fluidly. Heroes handle pretty much just like you’d expect them to. For instance, Tony Stark is more suited to ranged combat, and while he isn’t afraid to get down and dirty, I wouldn’t recommend staying in melee distance for too long. The Hulk doesn’t have much on the side of ranged combat, but he does have a knack for smashing things. And Deadpool carries both his trademark swords and pistols, making him useful in melee or ranged situations. In total there will be a few dozen heroes to choose from, each with a massive range of costumes, with the possibility of more heroes post-launch.

Overall, Marvel: Heroes is turning out to be a great game. I’ll be looking forward to covering the game as it progresses closer to launch.