Pathfinder Online Invokes Everquest/RuneScape Death Mechanics


Pathfinder Online almost sounds like a cheap title one might use to parody an MMO with poor AI. That being said, the folks over at Goblin Works have piqued my interest with the announcement that death in Pathfinder will function similar to the old Everquest corpse walk, and yes I just used the words “upcoming MMO” and “old Everquest corpse walk” in the same sentence in 2012.

In a blog on the Goblin Works website, the team describes the mechanic in more detail. When a player dies, they can be resurrected by a nearby friend. If no one comes to their rescue, they will respawn at their bound location with everything they had equipped still on them. Anything in your inventory, however, is now in the possession of a soulless husk lying dormant on the ground of some creature-ridden cave. Should another player come across your fresh carcass before you do, they will be able to loot a random selection of your items with the rest being destroyed in the process.

According to the website, this is to ensure that players don’t just have friends loot them and give their stuff back, as part of your inventory is destroyed for good. It also means that players in groups can defend that person’s stash while they run back, even if no one in the group is capable of resurrection.

Pathfinder Online is an upcoming sandbox/themepark hybrid MMO with open world PvP based on the pen and paper RPG. Expect more articles coming up on Pathfinder, including how Goblin Works shoved my own foot in my mouth over a bounty system.

(Source: Goblin Works Website)