Path of Exile Enjoys Successful First Month


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The folks at Grinding Gear Games are enjoying a successful first month. One month after launch, Path of Exile has enjoyed a rather sumptuous four million registered users with a quarter of a million logging in every day. Development and release was funded primarily due to founders packs, ranging from fifty to nine hundred dollars in price. Last Wednesday, Path of Exile launched version 1.0.2, bringing with it a host of new features.

Version 1.0.2 includes several new Unique items, vendor recipes, achievements, and microtransactions, as well as final touches on the rapid-fire PvP Tournaments, various bug fixes, and some balancing changes to the game’s damage over time mechanics.

(Source: Path of Exile press release)

TERA Doubles Its Players In Europe


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Commonly when an MMO heads free to play, the number of active players goes up instead of down. In fact, it is so common that there is more news to be had in a game not seeing a boost in population than there is in one doubling or tripling their community. In Europe, TERA’s number of registered players has doubled, bringing in five hundred thousand new players according to Gameforge. This leaves TERA with over one million registered users under Gameforge.

That seems a little light, doesn’t it? Only one million? You would be correct in that assessment. The announcement of one million accounts comes from Gameforge, which (I will eat my hat if this isn’t the case) does not include the North American service under En Masse Entertainment, nor does it factor in the NHN Corporation hosting in Japan and Korea. Assuming other regions saw similar responses to their free to play shift, that could amount to several million new accounts overall for TERA.

Bigpoint: 250 Million Registered Accounts


Bigpoint Games notoriously has a big mouth when it comes to pointing out their accomplishments, and despite the objections of some of the gaming community over the publisher’s very blatant and self-noted pay-for-advantage model, the company continues to post major profits and major user numbers. Today, the publisher announced that their portfolio of over 60 games has brought in more than 250 million registered accounts. That’s enough accounts for around 3% of the world’s population to have an account.

As I’ve said before, Bigpoint has been consistently up front about selling power in their games, and very successfully at that. The developer raked in revenues of $200 million in 2010, and that number continues to grow as they add more titles to their lineup.

(Source: Bigpoint press release)