Pantheon Store Has Been Removed


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Visionary Realms has announced that the Pantheon shop is going the way of the dodo. Citing their vision for the website, VR’s associate community manager Kilsin announced in a forum thread that the store will be reevaluated and, possibly, relaunched in the future without any game altering items.

All purchases already made will be honored, noting:

We will not however sell anything that could be mistaken for giving a player an advantage, so if we decide to bring the store back online or create a new one in the future, it will only stock Pantheon merchandise and fluff items that supporters can enjoy, no item sold will contain stats or any type of advantage over other players.

(Source: Pantheon)

[Editorial] A Moratorium On Pantheon Articles


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Those of you who read this website know that I hate to kick a guy when he’s down, so let me just preface this by saying that I believe Brad McQuaid is a good person, that Pantheon is being developed with good intentions, and that the man behind it is overall a nice guy.

So without further ado, I won’t be writing any more news pieces on Pantheon crowd funding attempts, and hopefully you will all understand why.

Back when Pantheon first launched its post-Kickstarter private funding campaign, I just had to write up a piece on how unappealing the campaign looked to potential backers, not to mention how poor the rewards were. Visionary Realms wants $5 a month just to post on their forums and $15 a month to chat with the developers during live streams. Feedback, something most developers (especially those desperately seeking an audience) would accept for free. I also noted that these plans give you absolutely nothing when the game actually comes out, presuming it ever does, and suggested my own plan to get people involved in a way that gives them more reason to subscribe, fund the game, and hand out rewards that will make people want to pledge.

Well that idea wasn’t taken, and apparently the website funding isn’t going too well because the company has turned to yet another source of income: Patreon. Patreon, for those of you who have never heard of it, is a bit like Kickstarter except your pledge is recurring. Patreon has become a good source of income for people who want to cut the advertising and give their audience the chance to fund directly. For Pantheon, it is yet another sign that the audience might be there, but they aren’t exactly chomping at the bit.

I actually held off on this piece for a couple of days to see how the Patreon would go, and so far only three people have signed up to the tune of $17. This time the proposed rewards are even worse than the forum subscriptions. $20 a month minimum gets a message sent to you in chat, on a screenshot of Pantheon. For $100 you can have a screenshot sent of an NPC you name. For $200, well, you get your name at the end of the credits.

Furthermore, Visionary Realms wants one thousand dollars minimum just to release a monthly progress video, and judging by the reward tiers they fully expected that some people would throw in hundreds of dollars for the most menial of rewards, as opposed to simply heading over to the main website and donating there for game-related goodies.

There are a lot of problems with Pantheon: Rise of the Fallen, but the primary one that I see is that Visionary Realms needs to stop treating it like it is already a hot commodity. This kind of attitude requires leverage, and at this point Visionary Realms doesn’t have any. The fact that even with its community, only three patrons have contributed ($17 total) should say everything about community enthusiasm.

MMOs need money, and money requires an active and loyal community. If you want money just to play ball, most people are going to go elsewhere, diminishing your active community and making your proposal look even worse to potential investors. When Pantheon does fade quietly into the dust, those same people who had been interested at one point will look back and say “boy I’m glad I didn’t pay anything into that.” Maybe by then Brad Mcquaid will look back and wonder how things would have changed if he had figured out how to bring in people rather than try to monetize them right at the door.

But then again, this is just my opinion.

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Pantheon Jumps On Patreon Wagon


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When you think about it, it was only a matter of time before video games started popping up on Patreon. Having unsuccessfully attempted a Kickstarter campaign followed up with a bid for private funding which resulted in the development team laid off and replaced by volunteers, Pantheon: Rise of the Fallen is now looking for funds through Patreon.

Visionary Realms is a small team of volunteers making an MMO with a heavy focus on character development, an immersive world, and player interdependence (grouping).  We have been crowd-funded to-date, although at some point I believe we will be funded by an angel investor or publisher.

Each monthly video costs $1,000 in total funds. As of this publishing, the total amount pledged is $17 per video.

(Source: Patreon)

Pantheon Returns To Full Development


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Visionary Realms has announced that Pantheon: Rise of the Fallen is back in full development mode. Development initially ceased following an unsuccessful Kickstarter campaign, only to be revived under a team of volunteers last month. Brad McQuaid discusses in detail what the team is focusing on presently.

The Programmer’s efforts with the new network code are essential. Within 1-2 weeks we will be able to (internally) create accounts, create characters, and then log into one of the game’s zones. This requires the client to be able to connect to the servers, and the server code to be able to talk to the database. The good news is that we had some of this working before, so we can reference that.

Read the entire announcement at the link below.

(Source: Pantheon)

Pantheon Development Resumes With Volunteers


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Brad McQuaid has posted an announcement on the Pantheon website detailing the future of the MMO and Visionary Realms. The good news is that development will be resuming on Pantheon under a new remote team of volunteers. Visionary Realms is looking for people with experience in UNITY, as well as designers, moderators, and lore writers.

“When we do bring in funding and restart that campaign to reach out to Angel Investors, Publishers, and the like, and when we can have an office and paid employees, we will then look at the volunteer force and, on a case by case basis, determine if that person wants to and should become a contractor or, if they can re-locate, possibly a full employee.”

You can check out the entire announcement at the link below. Brad McQuaid has promised regular blogs detailing the company’s progress.

(Source: Visionary Realms)

Development Ceases On Pantheon


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Visionary Realms has announced that development on Pantheon has slowed to a halt, noting that the initial funding has been depleted and the studio can no longer guarantee paychecks to its employees. The post on the official website states that development has “slowed down,” while a tweet from KTAM Radio that was retweeted by Brad McQuaid states that development has ceased.

You heard it on #KTAMRadio first: @PantheonRotF to cease development due to lack of funds. Will resume when funding increases/resumes.

Visionary Realms is currently seeking investors for Pantheon. Any donations made until such funding is received will go towards keeping the website up.

(Source: Pantheon)

Pantheon Flying Under Kickstarter Goal


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In case you haven’t been paying attention, Pantheon’s Kickstarter ends in just under a week. With six days left in the campaign, Pantheon’s Kickstarter has still yet to reach the halfway mark towards its $800 thousand goal. The fact that several high-level backers have apparently withdrawn their pledges doesn’t help the overall figures either. Regardless of what you blame the shortcomings on, it is more than evident at this point that, barring some magical second coming of Donald Trump, that Pantheon will not be meeting its goal.

As far as Pantheon goes, failure on Kickstarter is not the end of the game by a long shot. Brad McQuaid has posted numerous times on Twitter that work shall continue on the MMO while Visionary Realms seeks out alternate forms of investment.

(Source: Kickstarter)