
Turbine has a modest list of titles, three to be exact (Asheron’s Call, Dungeons and Dragons, and Lord of the Rings), but I have no doubt that Turbine has a vested interest in all of their products (as long as you don’t bring up Asheron’s Call 2). Even Asheron’s Call, that hits a decade old this year, still receives updates regularly.
So I’m glad to see Turbine is bringing about the epic conclusion to Volume 2 in Lord of the Rings Online, with the upcoming expansion: Siege of Mirkwood. Turbine isn’t just looking for the normal increased level cap, new areas, new items, and balances, oh no. Siege of Mirkwood is expected to bring in a new skirmish mechanic, that allows players to run customizable soldiers through randomized instances, leveling them up as they go along.
Those of you who know Turbine will know that they do PvE, and they do it well. Whether Lord of the Rings or Dungeons and Dragons, any player who delves deep into the story will be asking themselves, “What PvP?”
Siege of Mirkwood is launching as a paid expansion this fall. If you’re interested in diving into the existing game, LOTRO costs ten dollars USD a month, only two thirds the cost of most mainstream MMOs