Marvel Universe: No Customized Characters, Ever.


There is something to be said about MMOs. Specifically, MMOs have always been about creating a character (occasionally one that looks like you), and setting him loose in a world to run through their story. The more casual among us might use this character creator to push out an aesthetically pleasing avatar with generous amounts of cleavage, while the more hardcore role players may spend hours customizing every last detail down to the width, depth, and length of their character’s cheekbones, and bless them for it. Key factor is, I play my character to have his part in the overall story. In WoW, you are just another peon in the ongoing war between the Alliance and Horde. In games like Aion and Rift, your character has a bit more prominence than the simple grunts on the battlefield. In DC Universe, your character gains his powers via exobytes from Lex Luthor.

In Marvel Universe, however, players will be relegated to controlling iconic Marvel super heroes, including Spiderman, Wolverine, etc.

Players will play iconic Marvel characters, just as they do in SHSO. In fact, the game will feature more Marvel characters than any Marvel game to date. We won’t be merely “sidekicks.”

If this is Gazillion’s selling point, I’m not buying. I’ve played City of Heroes, Champions Online, and DC Universe, and all three of those have managed to allow me to create my own hero/villain and not feel like the sidekick. Hell, in Champions Online I had my own nemesis, and I even got to customize him with his own backstory, minions, powerset, and looks.

This raises a lot of questions that leave me intrigued, but not actually interested in trying out the game. Is there some form of character progression? If so, how will the story justify the heroes suddenly losing their powers and having to grind to get them back? Will there be any customization at all? How do you justify a couple thousand Spidermans running around?

Individuality is a big contender in the life and death of MMOs, and so is progression and hoarding things. What Gazillion is proposing sounds like taking DC Universe Online’s Iconic Play Mode, calling it an MMO in and of itself, and throwing it onto the internet. Actually, I should say it sounds like Super Hero Squad Online on Hard Mode.

So I guess my question to Gazillion Entertainment is this: As a free to play cash shop MMO, why should I choose your title over Champions Online? The IP? I hope that isn’t your only selling point. I’ll be waiting for this to come up as new information develops.