Darkfall 2010: Not Just A Year This Year!


2010: Not just a year in Darkfall.

Darkfall is coming upon its first anniversary, and two expansions out the door is already looking at expansion number three. Dubbed “Darkfall 2010” the expansion looks to focus on everything. Armor dying, tons of new craftable items, more impact with the dynamic lore system, death animations, more PvP and PvE opportunities, better drops, wandering mobs, scavenging, mounts, and of course user interface upgrades, among others.

Of course, thanks to games who may or may not be Ultima Online, Star Wars Galaxies, Runes of Magic, and Runescape, players are reasonably concerned by the idea of “sweeping changes,” and some have expressed concern about any less desirable surprises that may be in store for this update. Unfair ganking practices will be slightly more difficult with the changes, making it impossible for players to declare war on players simply to gank them inside normally safe cities. Granted, as the MMO community often does, likely the following will be taken far out of context:

Yes we’re always adding more things and we’ll keep adding elements to make the game friendlier to new players, solo players, and more casual players.

I’m not normally one to forward conspiracy theories (or stir the pot of an already paranoid community), but the planned updates I have seen are quite reasonable. Disallowing players invading a city to use the city’s guild bank, putting a stop to griefing by players declaring war to gang up and attack sole players in starter areas without fear of the town’s natural defenses.

Either way, hopefully these sweeping changes will continue the reported upward trend in Darkfall’s subscriber rate. More on Darkfall as it falls into our hands. You can read the entirety of the community Q&A here: