FFXIV Enjoys 500,000 Daily Players


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Naoki Yoshida has revealed in an interview to 4Gamer that Final Fantasy XIV currently carries 1.8 million player accounts, 6.75 million characters created, and 500,000 active daily users.

Well, the number for daily active user count can be misleading…. The peak time for Japan and oversea countries are different, for example. But if we simply look at the number of people logging in every day, I’d say we have about 500,000 people worldwide.

Yoshida also talks about Final Fantasy XI, Dragon Quest X, and an obsession with Everquest while Final Fantasy XI was in development. You can read the entire translated interview at the link below.

(Source: Square Enix interview)

FFXIV Shuts Down November 11th For 2.0


I think Final Fantasy XIV is the first time I’ve ever said “this game is shutting down” with a positive outlook. Earlier this month, Naoki Yoshida explained to us that Final Fantasy XIV will shut down at some point in the future in order in order to make way for the MMO’s relaunch, A Realm Reborn. In a producer’s letter released today, Yoshi revealed that the shut down date has been determined: November 11th, at midnight PST (8:00am GMT). The servers will remain down until A Realm Reborn launches.

A Realm Reborn will initially roll out in a four phase alpha test. The first test will only be available to Japan, however Yoshi has asked the players to answer a poll if they would prefer to keep the current version servers online (albeit with no progress saved to Realm Reborn after the initial shut down) so they can at least play while they wait.

(Source: FFXIV)

Final Fantasy XIV: PS3 Coming “At All Costs”


I’m such an egg-head. Without regards to a certain outfit publishing a review of Final Fantasy XIV just before a major game-altering patch, hopeful fans of Square Enix’s baby may be giving up hope of ever seeing the game hit Playstation 3, which Square’s Yoshida has promised will only come as the defining moment where Square can release the game as a finished product. There is no timetable for release.

In an interview over at the Final Fantasy XIV boards, Yoshida and crew want to be very clear: Playstation 3 users will not be given the same indefinite delay shtick as 360 users were given last year. Rather, Yoshida says very clearly:

It’s not canceled. Development is underway, don’t worry! The PS3 version will be released at all costs.

There is a massive list of updates being planned and currently set for release in Final Fantasy XIV, everything from the major combat system changes in patch 1.18 to player owned housing, jumping (yes this is a notable addition, given Square), the scrapping of the fatigue system, the possible removal of physical levels, and more.

You can get a look at what is in development here. The page has had a facelift since we last posted it.

Final Fantasy XIV: PS3 Coming "At All Costs"


I’m such an egg-head. Without regards to a certain outfit publishing a review of Final Fantasy XIV just before a major game-altering patch, hopeful fans of Square Enix’s baby may be giving up hope of ever seeing the game hit Playstation 3, which Square’s Yoshida has promised will only come as the defining moment where Square can release the game as a finished product. There is no timetable for release.

In an interview over at the Final Fantasy XIV boards, Yoshida and crew want to be very clear: Playstation 3 users will not be given the same indefinite delay shtick as 360 users were given last year. Rather, Yoshida says very clearly:

It’s not canceled. Development is underway, don’t worry! The PS3 version will be released at all costs.

There is a massive list of updates being planned and currently set for release in Final Fantasy XIV, everything from the major combat system changes in patch 1.18 to player owned housing, jumping (yes this is a notable addition, given Square), the scrapping of the fatigue system, the possible removal of physical levels, and more.

You can get a look at what is in development here. The page has had a facelift since we last posted it.